Hello
Warning: Bad English ahead.
On Sunday 01 August 2004 05:26, you wrote:
> this is my first message to this interest group, so please excuse any lack
> of etiquette .
Don't worry, there's no special etiquette here. But you should search the
archives for the "[JAVA3D] New Java 3D interest li
>> [How can I add objects to an already existing scene during
>> runtime?]
>
> If you want to add a bit later:
> TransformGroup TG = new TransformGroup ();
> TG.setTransform(transform_to_the_right_position_realtive_to_WELD);
> TG.addChild (the_thing_representing_the_weld_bit);
>
> WELD.addChild(TG
hi. yes it can be done..
my advice is to follow the brilliante
tutorials .there is code to add objects from amenu .
it involves the example geomettry code. but
this means you have to know how to create anew
internal class and edit the examplegeometry class
to siut your needs.. this is
hi again..
what i mean is. just add the geometry for
each type of weld, like good bad or indiferent and show them
instantaniously, instead of them have to go through
the proccesses of seeing it happen.
geoff.
- Original Message -
From:
darren ireland
To: [EMAIL PROTECTED]
hi again..
after learning how to scroll mymessages i
read the end of your post, and now i have other ideas.
depends if you want a quick fix or a realtime
visual effect.
tell you what you want please.
i only intersted because i am working
on a corrosion proggie that corrodes stuff over ti