Re: [JAVA3D] adding objects after compile time

2004-08-02 Thread darren ireland
thanks to all who have replied to my problem - i will attempt various of these methods, and will get back as soon as possible with any success or failure i have had. thanks again, darren === To unsubscribe, send email to [EMA

Re: [JAVA3D] adding objects after compile time

2004-08-02 Thread terrolle herve
i do not think this will work if you got behavior in your application. But you can try. herve. -Message d'origine- De : darren ireland <[EMAIL PROTECTED]> À : [EMAIL PROTECTED] <[EMAIL PROTECTED]> Date : lundi 2 août 2004 16:02 Objet : Re: [JAVA3D] adding objects after compile time >th

[JAVA3D] ModelClip : help

2004-08-02 Thread Abhijit Parkhi
Hi Folks, How are you? I would like to have suggestion,I want to display the subset of the 3D model which I have loaded in my code using OBJ loader. I am planning to use "ModelClip" to do this, can anybody suggest whether to use it or not and also any tips to implement it. It will be great if a

Re: [JAVA3D] ModelClip : help

2004-08-02 Thread Justin Couch
Abhijit Parkhi wrote: I am planning to use "ModelClip" to do this, can anybody suggest whether to use it or not and also any tips to implement it. ModelClip is not going to help you much at all. What it does is provide additional clipping planes through your model - basically just deleting triangle

Re: [JAVA3D] adding objects after compile time

2004-08-02 Thread geoffrey butterworth
yo darren. no problem.. it depends what level of detail you are aiming for.. i guess its really posibble to get down to crystaline structure and lattice creation, depends what materials and stuff you are aiming for. i mean like you could actualy make a height field ,rap it around a cylinder . and

[JAVA3D] Java 3D FAQ Weekly Posting (02 Aug 2004)

2004-08-02 Thread The Java 3D FAQ
The Java 3D Frequently Asked Questions list for Monday August 2 2004 This is a posting of topics covered in the Java 3D FAQ. The answers to these questions are kept at: http://www.j3d.org/faq Please consult this list and the web site before asking questions on the mailing list. If ther

[JAVA3D] TEXTURE WITH VRML LOADER AND JAVA3D

2004-08-02 Thread Serge Bernier
Hi all, does anyone know why a vrml object with texture viewed in a vrml editor look very nice and when you loaded in java3d it not nice anymore?? All the object seem to have the texture color (REPLACE MODE) and when there is no light I see the texture. Another question: Does texture is affected

Re: [JAVA3D] TEXTURE WITH VRML LOADER AND JAVA3D

2004-08-02 Thread Justin Couch
Serge Bernier wrote: If yes: how can I tell to my texture to react to light?? The simple answer is to ignore the VRML specification. VRML requires replace mode to be used for colour textures (RGB, RGBA). You want something that the spec explicitly says should not be done. -- Justin Couch

[JAVA3D] JButton question

2004-08-02 Thread Silvano Maneck Malfatti
I am developping a program that when de user clic on a JButton make the java3D scene not visible.. I want to push a Jbutton and want it to come back only if I push it again like a Key: Turn ON - Turn OFF. how can I do it? Exist any setPressed() method in the JButton class? /

Re: [JAVA3D] JButton question

2004-08-02 Thread Mike Pilone
This is not really a Java3D question at all. Please refer to the standard J2SDK documentation. There is a JToggleButton that can do what you want. -mike -Original Message- From: Discussion list for Java 3D API [mailto:[EMAIL PROTECTED] On Behalf Of Silvano Maneck Malfatti Sent: Monday,