[JAVA3D] Where you are using Java3D ?

2004-09-15 Thread Alessandro Borges
"Where you guys are using Java and 3D engines outside of writing games ?" " If you're doing something cool, please let me know." That is the question Matthew Schmidt ( [EMAIL PROTECTED] ) from JavaLobby is asking in http://www.javalobby.org/nl/archive/jlnews_20040914o.html If you have something to

[JAVA3D] Translating a group of objects !!

2004-09-15 Thread ashish khandelwal
Hi, Problem statement --to find a method of translating a group of objects maintaing the relative position of each object with the other I have a group of Objects say a Character which is made up of different objects all grouped togater Now I want to translate the whole object by setting the tra

Re: [JAVA3D] Translating a group of objects !!

2004-09-15 Thread Mike Pilone
Ashish, Simply place all the objects below a single transform group and change that transform. All of the local transforms below it will maintain the relative positioning to each other. -mike -Original Message- From: Discussion list for Java 3D API [mailto:[EMAIL PROTECTED] On Behalf Of

[JAVA3D] Calculation of total rotation

2004-09-15 Thread Vjiay Dharap
Hi, I have a Shape3D object in following structure TransformGroup | |--> TransformGroup | |--> TransformGroup | |--> TransformGroup |

[JAVA3D] Calculation of total rotation

2004-09-15 Thread Vjiay Dharap
soory to clutter the mailboxes. But my browser played trick on me.. ;o) the correct structure is this. TransformGroup ---> TransformGroup--> TransformGroup--> TransformGroup--> Shape3D Vijay Dharap, Infosys Technologies Ltd. On Wed Sep 15 9:28 , Vjiay Dharap <[EMAIL PROTECTED]> sent: Hi,

Re: [JAVA3D] Translating a group of objects !!

2004-09-15 Thread Mattijs Janssens
Can't you put all the objects under a common transformgroup and modify the translation on that one? Regards, Mattijs ashish khandelwal wrote: Hi, Problem statement --to find a method of translating a group of objects maintaing the relative position of each object with the other I have a group of Ob

[JAVA3D] java3d only supports linux and windows?

2004-09-15 Thread cs
JAVA3D-INTEREST,您好! http://www.javalobby.org/thread.jspa?forumID=61&threadID=14447&start=0&mode=flat Scott HongRe: Java3D and the Client-side Posted: Sep 14, 2004 11:29 AM Java3D also has the advantages that it supports all major platforms including Windows, Mac OS X, Linux, Solaris, AIX, IR

Re: [JAVA3D] java3d only supports linux and windows?

2004-09-15 Thread cs
cs,您好! I find another reply as follow: Here is apple's Java3D and JAI link: http://docs.info.apple.com/article.html?artnum=120289 The situation is quite opposite. Apple doesn't support JOGL but Java3D. JOGL was ported to Apple by the JOGL community but not supported directly by Apple. so java3d

Re: [JAVA3D] java3d only supports linux and windows?

2004-09-15 Thread Richard Smith
See Java3D FAQ Intro Q9: http://www.j3d.org/faq/intro.html#platforms and list of downloads: http://www.j3d.org/download.html -- ,-_|\ Richard Smith - Technical Specialist / \ Sun Microsystems Australia

Re: [JAVA3D] Translating a group of objects !!

2004-09-15 Thread ashish khandelwal
that can be certainly done what i m looking for is a generic solution to the problem. Ok let me rephrase the question I have the TGs for all the componenets of the TransformGroup now I want to translate them all to one Specified Point in 3d sapce (say origin) can there be a translation Matrix th

[JAVA3D] Java3D to be used for tennis instant replays

2004-09-15 Thread Mark McKay
Here's a cool Java3D application about to take the sports world by storm: http://www.auto-ref.com/pages/711020/index.htm AutoRef is a system that uses cameras to monitor a tennis game in progress and uses computer vision algorithms to analyze the image and determine where the ball is in 3D space.

Re: [JAVA3D] Translating a group of objects !!

2004-09-15 Thread fausto mancini
Hi. TGR = target TransformGroup (say origin) TGA = TransformGroup A TGB = TransformGroup B If TGA not equals to TGB there does not exist a unique TransformGroup that will take both TGA and TGB in TGR. You have to calculate the TransformGroup (transformation matrix) for each TGX you have. fmanci