Hope you had a good break!
T
Quoting "Lawrence L. Love" <[EMAIL PROTECTED]>:
> I will be out of the office starting 09/21/2004 and will not return until
> 10/20/2004.
>
> I will respond to your message when I return.
>
> ==
Hi all,
sorry that I loose to set the reply into the group...so some answers has
reached me and I got
some solution to solve...the primary failure was that I lost to set the
index in the imageurls-array
so blindness was the simple answer, but I got also nice hints about the
general how do, s
Title: TextureLoader / NPE checkScrImage issue
My application works fine on a standalone mode.
But when I'm using JWS (http://cazapool3d.sourceforge.net/cazapooljws/CazaPool3D.jnlp ), either:
Latest fcs/patch version of Java 3D (currently 1.3.1_01)
Or
Latest fcs/patch version of Java 3
Hi Franck:
I think this may be a permission issue. Are you trying to read a file
from the user's local filesystem? Did you sign the jar file you are serving
from JWS?
cheers,
Mona
> Date: Thu, 23 Sep 2004 08:17:42 -0400
> From: Franck Calzada <[EMAIL PROTECTED]>
> Subject: [JAVA3D] Tex
Hi all.
Once upon a time, I saw some glossy's about a CASE tool from SGI
that included a debugger that used OpenGl to give the code
developer some interesting 3D capabilities to view and watch his
programs data and datastructures.
unfortunately I never actually got to see the program in action so
I
i have a basic scenegraph containing a box. i have added a mousePressed() functionthat adds extra objects to the scenegraph on each mouse click. i was wondering how i could reference previously added objects so that i can changer their attributes, in particular their colours.
for example if i cli