Re: [JAVA3D] Deadlock with multiple Canvas3d objects in a Swing JFrame

2004-10-01 Thread Kristine Petsche
I am running on a Windows 2000 machine, using Java 1.4.2 and Java3d 1.3.1 (Open GL version). Kristine On Thu, 30 Sep 2004 09:48:45 -0300, Alessandro Borges <[EMAIL PROTECTED]> wrote: >Kristine, > >Just curious, you are running it on Linux or Windows ? >I have a Swing/Java3D app, where a JPanel s

Re: [JAVA3D] Deadlock with multiple Canvas3d objects in a Swing JFrame

2004-10-01 Thread Josh Richmond
Hi Kristine, I have a very similar-sounding app and machine setup. I used to get this error more often than I do now. I found it happened most often if I started my app then started some other applications at the same time my app was started (loading graphics files, etc). It could be a deadloc