[JAVA3D] Java3D Win D3D & OpenGL in a single package!!!

2004-10-11 Thread Alessandro Borges
Yes!!! One of the biggest  advantages of Java3D over the others 3D engines is the D3D support. As a lot of low end, as well  some high end ATI vcards, runs better using D3D, and this is a great thing for wider audiences. But we have to choose the desired package : D3D or OpenGL.  One or other. Now

[JAVA3D] interactor

2004-10-11 Thread Ilya Zelker
Hello: I need to implement the interactor that will show current axis directions and will rotate along with the scene, so I was thinking about adding it to the root transform node. The problem is that when I fit scene to the window, this interactor changes it's size, where I need it to be always th

[JAVA3D] Java 3D FAQ Weekly Posting (11 Oct 2004)

2004-10-11 Thread The Java 3D FAQ
The Java 3D Frequently Asked Questions list for Monday October 11 2004 This is a posting of topics covered in the Java 3D FAQ. The answers to these questions are kept at: http://www.j3d.org/faq Please consult this list and the web site before asking questions on the mailing list. If th

Re: [JAVA3D] interactor

2004-10-11 Thread Todd J.
You could attach it to the view platform instead of to the root transform node. That way the axis will always be in the same position relative to the view(er). ~Todd On Oct 11, 2004, at 2:40 PM, Ilya Zelker wrote: Hello: I need to implement the interactor that will show current axis directions and