David,
One option is to move the behavior out of the switch. Put it at the same
level as the switch so that it continually runs even if the switch is turned
off.
Another option is to just change the rendering attributes for the car to set
it invisible. You can probably do this using the alternate
matt.
yes thanx, thats brill, really clear and easy to understand.
geoff
- Original Message -
From: "Pierce, Matthew A" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Friday, October 22, 2004 5:27 PM
Subject: Re: [JAVA3D] Morphing geometry
The "current" geometry is just a weighted
Hello
> This works (all cars appear at the start and then disappear after x frames
> if their Alpha object value = 0) but the switch doesn't set back to
> CHILD_ALL when their alpha object value is between 0 & 1. The switch only
> works once?
No, your behavior turns itself off by setting the sw