Re: [JAVA3D] more PointArray questions

2004-11-02 Thread Paul Gordon
Yup. Fog is definitely your least expensive option. RGB coloring groups points together nicely, but until you move it, you can't tell what's in front of what unless you're the person who wrote the color encoding... :-) Clifford Lyon wrote: I thought of that too, but haven't used it either. That

[JAVA3D] Java 3D Sound (spatialized audio)

2004-11-02 Thread Kevin Rushforth
The following message in the new Java 3D interest list / forum has an update on our plans for sound (3D spatialized audio) in Java 3D: http://www.javadesktop.org/forums/thread.jspa?threadID=6102&tstart=0 -- Kevin Rushforth Java 3D Team Sun Microsystems [EMAIL PROTECTED]

[JAVA3D] Invitation to come over to the new Java 3D interest list / discussion forum

2004-11-02 Thread Kevin Rushforth
This is a reminder that the Java 3D team no longer reads the old [EMAIL PROTECTED] mailing list. Feel free to continue discussing Java 3D topics on this old list, but if you want to get in on the discussion of new API features, or if you want anyone from the Java 3D team to read your messages, you

Re: [JAVA3D] Java 3D Sound (spatialized audio)

2004-11-02 Thread michaelpfeiffer
I'm not sure if I understand this correct: Does that really mean, that the upcoming release 1.3.2 doesn't has any sound-support? That would be really poor, in my opinion the old and buggy implementation would have been better than no sound. Le Tue, 2 Nov 2004 09:01:34 -0800, Kevin Rushforth <[EMAIL

Re: [JAVA3D] more PointArray questions

2004-11-02 Thread Clifford Lyon
Thanks - I found a linear fog does the trick nicely. There is a nice and useable demo of this here: http://goanna.cs.rmit.edu.au/~nigels/Java3D/slides99/slides/mt0502.htm Paul Gordon wrote: Yup. Fog is definitely your least expensive option. RGB coloring groups points together nicely, but until

Re: [JAVA3D] Invitation to come over to the new Java 3D interest list / discussion forum

2004-11-02 Thread Clifford Lyon
wait, aren't you on the 3D team? ;) i'll be right over. Kevin Rushforth wrote: This is a reminder that the Java 3D team no longer reads the old [EMAIL PROTECTED] mailing list. Feel free to continue discussing Java 3D topics on this old list, but if you want to get in on the discussion of new API f