I put together a tutorial a while back that covers some basic game-oriented J3d
- it's not quite the same but you should be able to adapt the navigation
behaviour from that fairly easily.
http://www.newview.co.uk/e/tutorials/java3d/index.jsp
-Original Message-
From: Discussion list for
Hi,
there'sa good web site for your request
with exemples on :
http://fivedots.coe.psu.ac.th/~ad/jg/
good luck'!
Damien MAILLET
R&D CGG France
Mark Ettinger wrote:
My goal is to navigate through a virtual world using standard, modern
first person shooter navigation, i.e. W = forward, S = back, A =