Re: [JAVA3D] FPS navigation

2004-12-17 Thread Ben Moxon
I put together a tutorial a while back that covers some basic game-oriented J3d - it's not quite the same but you should be able to adapt the navigation behaviour from that fairly easily. http://www.newview.co.uk/e/tutorials/java3d/index.jsp -Original Message- From: Discussion list for

Re: [JAVA3D] FPS navigation

2004-12-17 Thread Damien Maillet
Hi, there'sa good web site for your request with exemples on : http://fivedots.coe.psu.ac.th/~ad/jg/ good luck'! Damien MAILLET R&D CGG France Mark Ettinger wrote: My goal is to navigate through a virtual world using standard, modern first person shooter navigation, i.e. W = forward, S = back, A =