[JAVA3D] drawAndFlushImage flickering

2005-07-07 Thread Hennie Kotze
Greetings I really hope someone can help me with this problem. I have been battling to get Java3D introduced at our company, and had been given a few days to come up with a workable solution. All has been going well...until..*dramatic, moody music*...the dreaded "overlay"! I tried this and that an

Re: [JAVA3D] drawAndFlushImage flickering

2005-07-07 Thread John Wright
Hennie, Ok, you have my heartfelt condolences. I agree that enough people desire to do "overlays" that a reasonable implementation should just come packaged with Java 3D. You might want to try contacting David Yazel (Xith). I'm fairly sure he managed a fairly decent implementation of overlays

Re: [JAVA3D] drawAndFlushImage flickering

2005-07-07 Thread Östen L
I am not familiar with drawAndFlushImage but a long time ago I had a similar problem with overlay-drawing in postSwap and had to add the following line after 2D-drawing to avoid flickering: Toolkit.getDefaultToolkit().sync(); You can try that. /Östen Lundahl Hennie Kotze wrote: Greetings