It happens to me too, but i use j3D 1.1.3 for Linux and i do not know if it
happens also with j3D 1.2. I turned around the problem using awt Menu, which
works well.
Tiziana Cimoli
Thomas McKay wrote:
Likely off topic... my apologies.
There is a bug,
Hi All,
Presently Java3D does not support
NURBS surfaces as geometry. I want to handle NURBS surfaces in a Java3D Viewer,
how do I handle picking and other stuff ( which are supported by Java3D on
facets )?
What I tried was writing a class of
my own extended from javax.media.j3d.Canvas3D
Hi all:
We are trying to detect the selected face of a box by using PickCanvas
and
PickResult. But getNode(PickResult.SHAPE3D) return wrong information. It
return BACK face when FRONT was expected.
Is this a bug?
How can we detect selected face box?
PRISMAKER TEAM
Hi,
expand java3d-utils-src.jar (jar -xvf java3d-utils-src.jar) and
modify the KeyNavigator.
rgds
JR
-Original Message-
From: Discussion list for Java 3D API
[mailto:[EMAIL PROTECTED]]On Behalf Of Thomas Björge
Sent: Thursday, June 15, 2000 8:21 PM
To: [EMAIL PROTECTED]
Subject:
I have the same flashing problem with the JMenu. It has not been fixed in
J3D release 1.2. I haven't tried to replace it with an awt Menu, but I
will.
Christoper Collins
Oceanic Consulting / Marineering Ltd.
-Original Message-
From: Tiziana Cimoli [mailto:[EMAIL PROTECTED]]
Sent:
Okay, I must be losing it. Using PointSound seems very simple, but I cannot
get the sound to eminate from anywhere but the origin (0,0,0). I place the
sound at (75,0,0), and set an attenuation curve that makes it so that you
must be within 5 units to hear the noise.
But no matter how I change
Hi,
I have a behavior class that trap the MOUSE_PRESSED event and determine
if an object had been picked. It also implement a mouse zoom, translate and
rotate on
the main TransformGroup. The class work well but when I zoom too near from
an object,
I can't pick it anymore (it happen about
I'm using a LineArray to create a Shape3D containing 3 lines.
(an arrow all togeather.)
I'm having trouble getting all 3 lines to appear.
What information is actually stored in a LineArray declared like this?
theLine = new LineArray(12,GeometryArray.COORDINATES);
Also, if I do this:
=I'm using a LineArray to create a Shape3D containing 3 lines.
=(an arrow all togeather.)
Pardon me. My math for selecting endpoints is entirely wrong.
I'll go get another cup of coffee.
John R.
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Hi,
is there a way to use a stencil buffer to mask out
certain parts of the drawing area under Java3D? Before you suggest to use the
z-buffer - it must be used for depths testing.
Thanks
Falk
I am trying to read a BranchGroup Bounds at run time in vain. I set the
ALLOW_BOUNDS_READ of this BG but I still get the following error
Message.
Exception occurred during event dispatching:
javax.media.j3d.CapabilityNotSetException: Node: no capability to read
user bounds
at
Hi All,
I have a canvas updated every 10 seconds and would like to save the content
into a file format to create
some type of movie file. Is there a way to do such a thing? Can I capture
a canvas content and save it in a file to make an avi?
Thanks for your help
Eric
I have just installed java3d 1.2 on both Sun and NT machines and the
antialiasing for the points and lines has disappeared. When it is enabled, the
point and lines become thicker, but not blended. It is as if the GL_BLEND is
not enabled. I have tried both java sdk 1.2.2 and 1.3, with
I tried to install Java3D v1.2 with jdk1.3 on my NT 4.0 system and am
having problems running the HelloUniverse example. At first I saw the
following message:
D:\apps\j3d1.2sdk\demo\java3d\HelloUniversejava HelloUniverse
Exception in thread "main" java.lang.NoClassDefFoundError:
Hello,
I have a Java class which spits out X, Y, Z positions of particles at each
time step. Does anyone know where I could pick up a simple piece of code
which takes X,Y,Z positions and draws spheres and changes at each time
step.
I looked through the demos that came with Java3d. I'm quite
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