Re: [JAVA3D] Computing locale positions

2000-07-12 Thread Joerg Baus
"J. Lee Dixon" wrote: Is there a "simple" way to find the "Locale" position of a location after it has been transformed by all of the TransformGroups in its parenting hierarchy? I understand how to transform a single point using a single Transform3D, but I need to traverse _all_ of the

[JAVA3D] Physical Pendulum

2000-07-12 Thread Adam Treat
hi all, i have posted a preliminary version of my pendulum applet. i would very much appreciate it if some of you could load it and see how it performs on your various platforms and let me know of any bugs or suggestions for improvement. http://www.nevada.edu/~adamt/pendulum.html tell me if

Re: [JAVA3D] Physical Pendulum

2000-07-12 Thread Joerg Herkules Plewe
Hi Adam! For me, only the pendulum showed up but not the swing stuff promised. So I cannot tell... I am running an 1.3 environmnet on NT4. i have posted a preliminary version of my pendulum applet. i would very much appreciate it if some of you could load it and see how it performs on

Re: [JAVA3D] Physical Pendulum

2000-07-12 Thread Markus Junginger
It throws an exception, here's the console output: java.lang.ExceptionInInitializerError: java.security.AccessControlException: access denied (java.lang.RuntimePermission modifyThreadGroup) at java.security.AccessControlContext.checkPermission(Unknown Source) at

Re: [JAVA3D] Physical Pendulum

2000-07-12 Thread Joerg Herkules Plewe
Not for me. Plugin java console stays completely quiet. - J Am Mi 12.07.00, 10:39:20 schrieb Markus Junginger [EMAIL PROTECTED]: It throws an exception, here\'s the console output: java.lang.ExceptionInInitializerError: java.security.AccessControlException: access denied

Re: [JAVA3D] Flock of birds

2000-07-12 Thread Brunner Cedric
Hello all, We are now testing our three birds with the nsca package. We encoutered some problem with the wandvision program soon. The first brid (master) is connected to the PC (winNT) throught a RS-232 cable. The two other birds are connected to the master with the FBB. I have test this

[JAVA3D] Flocks of Birds

2000-07-12 Thread Marquis Olivier
Hello all, As Cedric, I'm working on flocks of birds with the same configuration. I'm looking for a simple test program in java. Can someone help me ? Thank you Olivier Marquis === To unsubscribe, send email to [EMAIL

[JAVA3D] Lights on texture

2000-07-12 Thread François Savard
Is there a way to apply lights effects on textures as on others surfaces? François Savard OPEA-MAT / Civil Engineering Department Université Laval Québec-Canada === To unsubscribe, send email to [EMAIL PROTECTED] and

Re: [JAVA3D] Physical Pendulum

2000-07-12 Thread Joerg Herkules Plewe
Works now. I am running an 1.3 environmnet on NT4. i thought this was curious so i installed the 1.3 JRE and encountered the same problem you did... then i eliminated a JInternalFrame and it worked. i\'m guessing the 1.3 JRE has a bug with internalframes...

Re: [JAVA3D] Lights on texture

2000-07-12 Thread J. Lee Dixon
I just ran into this the other day. To see lighting effects on textured objects, be sure that you have: Material.setLightingEnable(true); Supplied normals for the Shape3D geometry TextureAttributes.setTextureMode(TextureAttributes.MODULATE); The last is probably the one you are missing. It

Re: [JAVA3D] Lights on texture

2000-07-12 Thread Pedro Estrada
An approach I use (for shaded terrain rendering) is the following: 1. Set the color of the underlying mesh to Color3f(1.0f, 1.0f, 1.0f) 2. Define a material object : material.setAmbientColor(color); material.setDiffuseColor(color); 3. Set the Gourad shading model in ColoringAttributes

[JAVA3D] Buttons in Sensor class

2000-07-12 Thread Marquis Olivier
Hello everybody, In the Sensor class, the property Button is often used. I'm sorry but, is their "button" in flocks of bird sensors ? Thank you a lot Olivier Marquis === To unsubscribe, send email to [EMAIL PROTECTED]

[JAVA3D] RE: [JAVA3D] Flock of birds

2000-07-12 Thread Dvorak, Daniel J.
What is a "flock of birds" as related to Java3D? -Original Message- From: Brunner Cedric [mailto:[EMAIL PROTECTED]] Sent: Wednesday, July 12, 2000 5:35 AM To: [EMAIL PROTECTED] Subject: Re: [JAVA3D] Flock of birds Hello all, We are now testing our three birds with the nsca package. We

[JAVA3D] collision detection (VRML scene)

2000-07-12 Thread Jose Luis Gomez
I'm using vrmlLoader to load a escene in this way: scene = vrmlLoader.load(nfich); BranchGroup rep=scene.getSceneGroup(); i want to check the collitions of the other objects with this scene. How can i atach the behavior to "rep". it is posible to do it? can anyone send me a piece o code to do

Re: [JAVA3D] Physical Pendulum

2000-07-12 Thread Jon, Cazz Raffy Nadia Gould
I tied this but when loading the app it stalled. Console says the following? Netscape Communications Corporation -- Java 1.1.5 Type '?' for options. Symantec Java! ByteCode Compiler Version 210.065 Copyright (C) 1996-97 Symantec Corporation Invalidating certificate principals in [

Re: [JAVA3D] Fullscreen (and resolution mode) planned?

2000-07-12 Thread Edward Becker
I agree with you in most cases, although I can think of one case where you would want to make an exception... Mainly, if you want to be able to plunk a young child in front of your computer, without fear he/she will accidentily be switching between windows. As it stands, this can not be done in

Re: [JAVA3D] Fullscreen (and resolution mode) planned?

2000-07-12 Thread Ulrich Staudinger
Ok. I vote definitely FOR a fullscreen mode. This is a must, if J3D really plans to become a standard 3D-plattform. If i develop an application (it doesn't have to be a game), eg. something with an HMD, or for the dreamcast console with Windows CE it is necessary to switch to fullscreen mode. By

Re: [JAVA3D] Lights on texture

2000-07-12 Thread François Savard
Thanks a lot, now it almost works. I forgot to set the normals on my shape... It works only with ambient light and doesn't works with the directional light. Any idea why??? François Savard OPEA-MAT / Civil Engineering Department Université Laval Québec-Canada At 08:35 12/07/00 -0400, you

[JAVA3D] Multipipe with Java3d (stereo projection)

2000-07-12 Thread Paul Grimm
Hi, i would like to use passive stereo with Java3D. Therefore i am searching for a workstation with at least 2 Graphic pipes. I know that it is possible to run a Ultra 80 with two Graphic boards. But i don´t know if it is possible to address both with Java3d. Paul begin:vcard n:Grimm;Paul

Re: [JAVA3D] Multipipe with Java3d (stereo projection)

2000-07-12 Thread Ulrich Staudinger
What you can do for sure: use two Voodoo-cards. eG. 2 x Voodoo 2/3/4 some Problems might occur if the cards don't come from the same manufacturing-stree and day, etc. Best: two cards with proeeding manufacturing-numbers.. You ought to contact www.virtual-laser-games.com in Krailing, they have

Re: [JAVA3D] Multipipe with Java3d (stereo projection)

2000-07-12 Thread Steve Pietrowicz
Hi Paul! I have an Ultra 60 with two Elite 3D cards in them, and have run one Java 3D program that uses both monitors. (I don't have the program handy right now, or I'd send it to you). I haven't tried it with stereo yet, so I don't know how that would work. Steve At 05:06 PM 7/12/2000

Re: [JAVA3D] DirectX Beta1

2000-07-12 Thread Edward Becker
Hmm, for the record, my NT normally blue-screens the most when I leave it alone overnight and it's doing nothing. That's why I only use it to test compatibility ;-) - Original Message - From: "John Wright" [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Tuesday, July 11, 2000 11:25 AM

[JAVA3D] Simplest dot.

2000-07-12 Thread Bob Gray
What's the best way to display a point in Java 3D. I think a small sphere would be far more complex than I am looking for. I just want to put "dots" all over the place that look like "dots" from any orientation. And I don't want the number of dots to degrade performance. So I am looking for a

Re: [JAVA3D] Simplest dot.

2000-07-12 Thread Christopher Collins
Hi Bob! You can display dots using a PointArray geometry. With this you can have as many or few dots as you want. You can also change the size or color by setting the appearance of your point array with setAppearance( myAppearance = new Appearance ()) then changing the PointAttributes with

[JAVA3D] more on java bug # 4295524

2000-07-12 Thread Thomas McKay
We're at 55 votes!! Eight more and it'll be in the "top 25" (see below). Thanks for your help! -Original Message- From: Thomas McKay [mailto:[EMAIL PROTECTED]] Sent: Wednesday, July 12, 2000 9:19 AM Subject: FW: java bug A couple more notes on this bug: First, you have three votes

[JAVA3D] SAMS Publishing seeks Java book authors

2000-07-12 Thread Steve Anglin
Java Media experts -- Macmillan USA SAMS Publishing seeks Java Media (Java 2D, Java 3D, Java Sound, JMF, etc.) and game development experts to author books on the following topics: Java Media API topic(s), etc. Topic suggestions are welcome. Tech Editor assignments are also available. If

[JAVA3D] IllegalRenderingStateException error...

2000-07-12 Thread Brice Deregnaucourt
Hi everybody, I've got an IllegalRenderingStateException error when I run my 3d appletthe full message is : javax.media.j3d.IllegalRenderingStateException: Cannot do lighting without specifying normals in geometry object at javax.media.j3d.RenderQueue.insert(RenderQueue.java:351)

Re: [JAVA3D] Physical Pendulum

2000-07-12 Thread Ulrich Staudinger
I tried it to: Netscape Communications Corporation -- Java 1.1.5 Type '?' for options. Symantec Java! ByteCode Compiler Version 210.065 Copyright (C) 1996-97 Symantec Corporation java.io.IOException: bad zip file format at netscape.applet.AppletClassLoader.openArchive(Compiled Code) at