[JAVA3D] Pie charts using Cylinder Primitive

2000-07-24 Thread Marc Biggs
I am looking at ways of creating pie charts in java3D. Does anyone know a way i can use a cylinder and segment it to do this? If not can anyone suggest any other ways to create pie charts. Many thanks for your help Marc ===

Re: [JAVA3D] Pie charts using Cylinder Primitive

2000-07-24 Thread Crossley, Allistair (A.)
Yes I wouldn't mind seeing the geometry classes expanded or some kind of extrusion object that creates a 3d object from a 2d spline/polygon. No ideas for you though on the pie. ^ Allistair D Crossley IT Consultant (Logica) 01277 252088 [EMAIL PROTECTED] ^

[JAVA3D] Virtual World to Local Coordinates

2000-07-24 Thread Christopher Collins
Hi everyone, I'm currently working with a system that contains multiple coordinate systems, organized through transform groups. Each transform group has a PointArray under it. There is also a "global" point array whose transform is identity. What I want to do is take a "global" point - one

Re: [JAVA3D] Virtual World to Local Coordinates

2000-07-24 Thread Christopher Collins
Hello everyone (again!), OK, so I solved my own problem! The getClosestsVertexCoordinatesVW() method returns the absolute coordinates - calculating even the effects of a MouseRotation. Since I was not considering this and applying only the inverse of the local coordinate system transform, the

Re: [JAVA3D] Virtual World to Local Coordinates

2000-07-24 Thread Pondrom, Pierre L
Hello Chris, You found out the other good reason for the interest group. When you post a question it makes you think again. I answered my own question the other day. I found out that you can use the contents of a BranchGroup to make a SharedGroup. The trick was enumerating over the number of

[JAVA3D] declaration of Point3f[] outside a loop

2000-07-24 Thread Aruna Balasubramanian
Hello everyone: I am stumped by an error in the following code snippet. I am trying to define a pair of line vertices and then join each of those, using an if condition. It gives me error on line number 14, saying undefined variable "verts". It probably is not recognizing the Point3f[] verts

Re: [JAVA3D] [[JAVA3D] declaration of Point3f[] outside a loop]

2000-07-24 Thread Ajit Dharmik
Aruna, I don't know whether this will work, but try declaring verts outside of the for loops, and define it inside the for loop. perhaps, like this: 0. Point3f[2] verts; 1. for (;x=M-3;) { 2. for(;y=M;) { 3. verts= { new Point3f (array1[x], array1[x+1],

Re: [JAVA3D] [[JAVA3D] declaration of Point3f[] outside a loop]

2000-07-24 Thread Aruna Balasubramanian
Thanks so much guys. I solved the problem. Thanks for your help. Aruna === To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to

[JAVA3D] Getting the current angle out of a RotationInterpolator?

2000-07-24 Thread Fred Klingener
Group, Is there a way that another Behavior can ge the current angle out of a RotationInterpolator? I have ambitions to use an interpolator to drive part of a machine, wake up another Behavior every frame, get the RotationInterpolator angle (or the current position out of a

[JAVA3D]

2000-07-24 Thread grace Wang
Hi, Everyone, I want to draw inheritance tree for super class and subclass, that is a couple of box with wire between one super class and one sub class: Do you have any e.g.? - - - - - -

[JAVA3D]

2000-07-24 Thread grace Wang
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