help! Any ideas?
Will
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does anyone have some sample code of successfully tex mapped referenced
geometry that i could see? there's the GeometryByReferenceTest demo but
that's only gouraud shaded (no textures).
thank you
Will
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To u
I modified Text2D to have it's geometry by Reference and tex maps don't
work. The file is called PointText2D.java. Thanks
On Wed, 9 Aug 2000, Chien Yang wrote:
> Will,
> If you've followed what is stated in the doc, and it still doesn't
> work. Please, do sen
. please help! thanks!
the vrml file is very large so i really can't edit it (in case the
solution requires that i do so).
Will
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be a good place to get info on model loading in java3d
(just in general, i've been googling for hours and haven't found anything
substantial!)
thanks in advance
Will
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a serializable version of Texture but I kept getting class casting
errors.
Will
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f
the "oriented" orientations. Is this a bug? And are there any work
arounds?
Will
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it.
Will Holcomb
Wait, now that I have written all this I can think of one other thing it
might be, I tested it on two different machines but both have nVidia
g-force 256's in them (and the linux box doesn't.) Are there any known
bugs surrounding those cards which might cause thes
ked right out of the box.
Will Holcomb
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wrote this today and I think it works ok. It might break though. =)
Will Holcomb
import java.awt.*;
import java.awt.event.*;
import javax.swing.*;
import javax.media.j3d.*;
import javax.vecmath.*;
import com.sun.j3d.utils.universe.*;
import com.sun.j3d.utils.behaviors.mouse.
s the same program but improved a bit.
Will Holcomb
import java.awt.*;
import java.awt.event.*;
import javax.swing.*;
import javax.media.j3d.*;
import javax.vecmath.*;
import com.sun.j3d.utils.universe.*;
import com.sun.j3d.utils.behaviors.mouse.*;
import com.sun.j3d.utils.image.TextureL
implementation.
*
* As always I could not be contented not to play a bit so the scene
* is that of a satellite orbiting the earth. It is possible to texture
* map the earth using the -t argument on the command line. Also the s
* key will sync the earth and orbit speeds. The v key will dump the
*
So how is the
skin and bones coming? When can I see that!?
Will
-Original Message-From: Shawn Kendall
[mailto:[EMAIL PROTECTED]]Sent: Monday, October 16, 2000 8:07
PMTo: [EMAIL PROTECTED]Subject: [JAVA3D]
Geometry By-Ref vs. Copying questionI am implementing
"Skin and
d the variables. This seems rather inefficient to me
especially since I am not animating at this point.
thanks
Will
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How do you get forte to recognize java3D libraries (or any other java
extension api) for tab completion and all that good stuff?
Will
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o use
Point3d wrong = myPickInter.getPointCoordinates(); // local coords
Point3d right = new Point3d(wrong.x, wrong.z, -wrong.y); // fixed coords
Just a few annoyances I found. Feel free to point me wrong. Are these
already known bugs?
Will
===
an't just write on the 2d image after the 3d scene
has been rendered to it.
Or barring that maybe just some place I could go to find out these sorts
of things. =)
Thanks
Will Holcomb
P.S. Is anyone working on bridging the java3d api and the jmf? I am
working on something that ma
eing used being packaged in
the jar (instead of having the main one outside and the supporting ones
inside.) You could download the jar and run it; they are executable so you
can do "java -jar Translation.jar" after downloading it from:
http://www.himinbi.o
are unfamiliar with environment variables I'd just
not worry about it, that above command will work.
> I'm using WinCVS 1.2. Can anybody tell me how to configure WinCVS correct?
1. Under Admin -> Preferences
A. Set CVSROOT to :pserver:[EMAIL PROTECTED]:/home/cvs/j3d/cvsroot
B.
behavior that you
are wanting with user interaction? The overlay stuff that David Yazel
posted a couple days ago might be useful. That is what I have been playing
with. I wrote an ant (http://jakarta.apache.org/ant) buildfile for it so I
have javadocs and jars now. I will put a page together and pos
Canvas2D is a class in the FourByFour example. (The same place as
PickMouseBehavior.) It ought to be in the saem directory.
Will
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d.html
Normally I'd tell you I had a copy on my webserver but I've been playing
with chrooting it so I now can't get to any of the filesystem. =) I'm
gonna take it back out eventually but I haven't gotten around to it yet.
Will
=
the implementation and also some of the changes. It is definitely more
info than most of you will care to read about but I figured I'd share it.
Things are still in something of a mess. I haven't redone any of the
comments and I would like to be able to reproduce the demo that David put
o
instance you could do:
URL textureURL = getClass().getResource("background.jpg");
TextureLoader loader = new TextureLoader(textureURL, this);
The usefulness of this is this method will work transparently within a
jar. So if you have some images that you know you will be distributing
wi
t a little. =)
Hopefully this stuff will go into j3d.org cvs eventually but I want to get
it a little more stable first.
Will Holcomb
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tion of it.
Will Holcomb
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et an exception thrown trying to access the parent of a compiled graph.
Is there any way to both use the OrbitBehavior and to be able to change
the group that the ViewPlatform is a child of (or to use multiple
ViewPlatforms?)
Will Ho
On Tue, 31 Jul 2001, Rajamiyer Ravichandran wrote:
> I am trying to write a simple applet where I can
> scribble something on the Canvas3D using mouse drag
> events.
This is going to be more than trivial. Normally you can draw on the
graphics context for a canvas and it will come
row by 3/4 ish the height of the sphere and 1/2 the width. Repeat until
you fill the box.
Even if that pattern doesn't fill the box (because the offsets would be
greater than 12) I am almost certain there will be a regualr pattern such
that it minimizes S.
Will
s bundled with the jdk and
uses the same basic syntax as tar in unix:
jar xvf archive.jar
If you are using the stuff that I posted a couple days ago then the source
is in the jars or the poorly documented api (javadoc) is there or on the
w
I apologize, I messed up several of the jars that I posted links to
yesterday and I just wanted to post that things had been updated and
fixed. I have discovered that if I load the page, go to another page and
then hit back to return it will reboot my machine. (There is a demo
applet on the page
mounts and colors can be changed.
As well as illustrating the NavigationHandler it also shows how to do
overlays with more than one color and font style using the AttributedText
class.
There is no error checking on the fields where you enter numbers so
entering things that aren't numbers will
ses for these programs are all contained in the jars as opposed to
having the Applet class outside of the jar and then all the supplimentary
ones inside.
There isn't any way to get a program packaged completely inside a jar to
execute in NS4.7, is there? It will always try to download the .cla
Does anyone know if it is possible to write an tag conforming to
the HTML 4 stamdard that IE will recognize?
http://www.w3.org/TR/1999/REC-html401-19991224/struct/objects.html#h-13.3
I am going off of that and I can't manage it. My best guess as to what a
standards conformant tag would
unit normal for
the y-axis. All that craziness just to move the camera around in a sphere.
=) The stuff about the composition of the transformaiton matrix I always
thought was neat how that worked out, because to translate a point from
one frame to another you just multiply the two matrices tog
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