Re: [java3d] Off-screen rendering

1999-05-21 Thread Matthew Carpenter
nator Telub AB > > > > -Original Message- > > From: Tim Darby [SMTP:[EMAIL PROTECTED]] > > Sent: den 20 maj 1999 12:09 > > To: Java 3D Interest Mailing List > > Subject:RE: [java3d] Off-screen rendering > > > > I also could do w

Re: [java3d] Off-screen rendering

1999-05-20 Thread Markus Neifer
Eric Hawthorne schrieb: [...] > The driving issue is that present-day web-based apps targeted at the > masses cannot > assume Java3D or even a VRML player on the client. > They can only assume at most a thin Java (1.1) applet, talking http > to a server. > > So we need a way of allowing Java3D t

Re: [java3d] Off-screen rendering

1999-05-20 Thread Tomohiro Koike
I'm also eager for off-screen rendering feature. I think I've read that future version of Java3D will support it, but I cannot remember source of this information, so please don't trust me too much. I hope an announce from sun about this matter. I think this will be one of the most important fea

Re: [java3d] Off-screen rendering

1999-05-20 Thread chagenau
Java 3D Interest Mailing List > Subject:RE: [java3d] Off-screen rendering > > I also could do with either some offscreen or direct to bufferedImage > rendering - printed output looks > pretty cruddy without it. > > Tim Darby - Accunet Ltd. > > =

RE: [java3d] Off-screen rendering

1999-05-20 Thread Pontus Jakobsson
quallity pictures. regards Pontus Jakobsson Enator Telub AB -Original Message- From: Tim Darby [SMTP:[EMAIL PROTECTED]] Sent: den 20 maj 1999 12:09 To: Java 3D Interest Mailing List Subject:RE: [java3d] Off-screen rendering I also could do with either some offscreen or

RE: [java3d] Off-screen rendering

1999-05-20 Thread Tim Darby
I also could do with either some offscreen or direct to bufferedImage rendering - printed output looks pretty cruddy without it. Tim Darby - Accunet Ltd. = To subscribe/unsubscribe, send mail to [EMAIL PROTECTED] Java 3D Home Pa

Re: [java3d] Off-screen rendering

1999-05-20 Thread chagenau
Off-screen rendering: My vote for that idea! I'd prefer the direct-to-bufferedImage-rendering. In fact, I could need such a feature right now. Christian Eric Hawthorne wrote: > I have a feature request for the next Java3D version. > > Off-screen rendering. > > Right now, if you want to make an

[java3d] Off-screen rendering

1999-05-19 Thread Eric Hawthorne
I have a feature request for the next Java3D version. Off-screen rendering. Right now, if you want to make an application where Java3D runs on a server and captured frames are shown on a client, the only way to do it seems to be to call GraphicsContext3D.readRaster(..) which can read the current