Re: [java3d] pausing problem / HotSpot

1999-04-29 Thread Stephen E. Schweibinz
>Has anyone tested out Java3D on HotSpot with regard to the >pausing problem about which there was so much discussion here >some time ago? How much does HotSpot's GC technology help >this problem? As far as I can tell, the HotSpot binaries are not yet available for download, but are supposed to

[java3d] pausing problem / HotSpot

1999-04-29 Thread Eric J. Schwarzenbach
Has anyone tested out Java3D on HotSpot with regard to the pausing problem about which there was so much discussion here some time ago? How much does HotSpot's GC technology help this problem? = To subscribe/unsubscribe, send mai

RE: [java3d] pausing problem

1999-03-19 Thread Alexander Semenov
Hi everybody, about this issue : GC - I made a brief report about my implementation of GC here. http://www.freeyellow.com/members7/bullbash/index.html In theory sources are available for free too. Any feedback is appreciated. Regards. Alex. P.S.Sorry for the HTMLs on my pages. It's no

RE: [java3d] pausing problem

1999-03-13 Thread Brandie Lynn
Doug, > We aren't actually eliminating GC. We just try to limit it > to certain operations. Our approach is to try to prevent GC > unless something is being added to or removed from the scene > graph. We do this through a number of ways like keeping free lists > of objects and using static tem

RE: [java3d] pausing problem

1999-03-08 Thread Howard Watkins
>One thing you may be able to do to make the problem less obvious is to run >on a faster computer... In the real world this does not work. As machines get faster & faster they tend to get used on more & more complex problems. In some cases (e.g. meteorology & the oil industry), the problems may r

RE: [java3d] pausing problem

1999-03-07 Thread Grant Jennings
> -Original Message- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED]]On Behalf Of Thomas J > Lukasik > Sent: Sunday, 7 March 1999 13:53 > To: Brandie Lynn; Alexander Semenov > Cc: [EMAIL PROTECTED] > Subject: Re: [java3d] pausing problem > > > I have been

Re: [java3d] pausing problem

1999-03-06 Thread Thomas J Lukasik
implement? Am I missing something? Regards, sparky -Original Message- From: Brandie Lynn <[EMAIL PROTECTED]> To: Alexander Semenov <[EMAIL PROTECTED]> Cc: [EMAIL PROTECTED] <[EMAIL PROTECTED]> Date: Saturday, March 06, 1999 9:17 PM Subject: RE: [java3d] pausing probl

RE: [java3d] pausing problem

1999-03-06 Thread Brandie Lynn
Alexander et al, Thanks for the gc reference. And, it raises a question after thinking over Doug's reply. What are the functional (and philosophical) implications of trying to elimiate GC? How do you do it? It is after all, one of the touted benefits of Java, efficient GC. I'd like to see wha

Re: [java3d] pausing problem

1999-03-06 Thread Brandie Lynn
Pablo, As per Doug's explaination, the card, whichever one you choose, will not solve the problem. I choose the GloriaXL based on reputation, comparison tests in "New Media" which put it in the top range for performance and rendering and good support. I've had it for about a year and so far no c

Re: [java3d] pausing problem

1999-03-06 Thread Ladislao Pablo Györi
Hi Brandie & all, I'm about to purchase a new OpenGL video card, but now I'm a little confused, I heard nVidia TNT has some problems, etc. and now you say a thousand dollars card like ELSA Gloria XL in a dual processor machine are not faster enough to avoid pausing! So, which do you think woul

RE: [java3d] pausing problem

1999-03-06 Thread Alexander Semenov
Hello everybody, it seems the magic of Collecting Garbage is still something misterious for number of people. Although there are number of issues about it (f.e. www.javaworld.com/javaworld/jw-08-1996/jw-08-gc.html ). The point is : I made a kind of Garbage Collector for and along with database

RE: [java3d] pausing problem

1999-03-05 Thread Brandie Lynn
Doug and Andy, Thanks for the very complete answers. (At least, I now know it's not me.) Re fast machines, my fastest system is a 300MHz dual PII with a Gloria XL card and it still happens. It's what I would expect from Doug's answer. I look forward to J3D 1.1.1. A lot has happened quickly and

Re: [java3d] pausing problem

1999-03-05 Thread Robert Bjarnason
Hi, Brandie Lynn wrote: > Harold, > > Do you or anyone on this list know if Sun considers this a bug > and is going to fix it? I want to go the long term route. I do > believe in Java but I graphis is a large part of what I do and > it's hard to present this kind of short-coming to a client an

RE: [java3d] pausing problem

1999-03-05 Thread Doug Twilleager
now about the issues, and it is very important to us. And, we will keep working it until it gets better. Doug Twilleager Java 3D Team > To: "Harold G. Andrews II" <[EMAIL PROTECTED]> > cc: [EMAIL PROTECTED] > Subject: RE: [java3d] pausing problem > MIME-Version: 1.0 >

RE: [java3d] pausing problem

1999-03-05 Thread Harold G. Andrews II
nt: Friday, March 05, 1999 3:28 PM > To: Harold G. Andrews II > Cc: [EMAIL PROTECTED] > Subject: RE: [java3d] pausing problem > > > Harold, > > Do you or anyone on this list know if Sun considers this a bug > and is going to fix it? I want to go the long term route. I do >

RE: [java3d] pausing problem

1999-03-05 Thread Brandie Lynn
Harold, Do you or anyone on this list know if Sun considers this a bug and is going to fix it? I want to go the long term route. I do believe in Java but I graphis is a large part of what I do and it's hard to present this kind of short-coming to a client and have it make sense to them. Brandi

Re: [java3d] pausing problem

1999-03-04 Thread Brandie Lynn
I am running win98 and winnt on machines with various video cards. In any app or applet I have run, (one's I've written and the demos), any object that is constantly moving occassionally pauses. ie the VirtualInputDevice demo. THe cube rotates and every few seconds it pauses. I've noticed the