I just checked in some new bond rendering code ... once again. This set of changes introduces the following: - bonds correctly connect with the surfaces and edges of the atoms this was especially a problem with double/triple bonds in the past - bonds now use 3d perspective each individual bond gets narrower as it gets further away formerly the bond width was the average of the two widths
This was a good learning experience for me. (In other words, it was very painful.) I did at least a half dozen different implementations. The problem was the rendering of double bonds during rotations. Because of aliasing effects as things were converted into integers, the bonds would seem to wiggle and jump around, even though they are supposed to be parallel. In any case, I am now quite satisfied with the results. Please let me know what you think. And let me know if/when you find any bugs. !Adiós! mth ------------------------------------------------------- This sf.net email is sponsored by:ThinkGeek Welcome to geek heaven. http://thinkgeek.com/sf _______________________________________________ Jmol-developers mailing list [EMAIL PROTECTED] https://lists.sourceforge.net/lists/listinfo/jmol-developers