Re: [Jmol-users] Capture inter-frame delay

2015-11-23 Thread Eric Martz
Thanks for banging me over the head, Bob -- I needed it! Indeed I never grasped that animationFPS determines the delay between frames in a multi-GIF from the capture command. I kept mis-reading it as spinFPS. So I've been frustrated for more than a year due to my own denseness. Now I can contr

Re: [Jmol-users] Capture inter-frame delay

2015-11-22 Thread Robert Hanson
I don't know about *spinFPS*. I am talking about *animationFPS. *I just tested it and had no problem. ​ -- Go from Idea to Many App Stores Faster with Intel(R) XDK Give your users amazing mobile app experiences with Intel(R

Re: [Jmol-users] Capture inter-frame delay

2015-11-22 Thread Eric Martz
Yes, I can adjust the frame rate with spinfps. But the GIF file that is written unconditionally has a constant 0.1 sec delay between frames. Here are some results: # rotating 360 degrees in 2 sec gives only 60 frames # with default spinfps 30 (frames per second). # 4 sec gives 120 frames with

Re: [Jmol-users] Capture inter-frame delay

2015-11-22 Thread Robert Hanson
Eric, doesn't this work? *Capture to an animated GIF file. By default, capturing will continue until the CAPTURE END command is issued. If the LOOP keyword is not given (see below), then whether the animation loops or not depends upon the value of animation mode

[Jmol-users] Capture inter-frame delay

2015-11-22 Thread Eric Martz
Dear Bob, I continue to be frustrated by the lack of control over the otherwise FABULOUS capture command. I first made this request on December 9, 2014. The multi-GIF saved by the capture command plays back with a constant 0.1 second delay between frames. One cannot get a smooth, rapid animati