On Jan 29, 2008, at 12:51 AM, Chris J. Lee wrote:
Is there one that is simpler? I just need a google map marker created
on the map. And possibly a form to enter driving directions to it.
Why not just use Google's own API?
--
Mika Tuupola
http://www.appelsiini.net/
Hi Chris,
Mika is absolutely right. Google Maps API is itself quite simple and
concise. There's little need for futher abstraction. As long as
map.addOverlay(new GMarker(point)); stands for creating new marker on the
map, I don't see much space for a plugin making this any easier.
--
Bohdan
i agree, i don think any plugin will be able to keep up with all the
new developments. unless you want a super simple map. are you
interested in a jstl version?
On Jan 29, 5:12 am, Bohdan Ganicky [EMAIL PROTECTED] wrote:
Hi Chris,
Mika is absolutely right. Google Maps API is itself quite
I've used jmap2 a bit. It's really nice to have a jQuery-like way of
playing with maps (as well as geocoding, etc) - but as was said
before, hard to say if it is worth it for the added overhead and
restrictions it places on your code.
That said, I think there is room for a more extensive jQuery
Good point i guess i'm thinking too much.
I'm just pretty lazy and thought there'd be a more convenient and fast
plugin i could easily port from web project to web project.
On Jan 29, 3:53 am, Mika Tuupola [EMAIL PROTECTED] wrote:
On Jan 29, 2008, at 12:51 AM, Chris J. Lee wrote:
Is there
Yeah it does. I'll keep that in mind.
On Jan 29, 12:59 pm, Dave Stewart [EMAIL PROTECTED]
wrote:
Hi Chris,
The trick to Google Maps (for me at least) was getting to know the
basics of the OOPness of it all.
EVERYTHING (just about) is an object. You rarely pass values, you
normally
Or you could take a look at mapstraction (http://
www.mapstraction.com/)
There was a tutorial on 24ways in December, nice introduction.
http://24ways.org/2007/unobtrusively-mapping-microformats-with-jquery
Hope that helps.
On Jan 28, 10:51 pm, Chris J. Lee [EMAIL PROTECTED] wrote:
I've seen a
Hi Chris,
The trick to Google Maps (for me at least) was getting to know the
basics of the OOPness of it all.
EVERYTHING (just about) is an object. You rarely pass values, you
normally instantiate objects, then pass them.
For example, in the example Bohdan gave, you would have to 1) create
the
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