Hi,
There are two different plugins called
AffineTransform
AffineTransformation
one is supposed to do a transformation defined by vectors drawn by the user
the other is supposed to do an affine transformation from translation
and rotation parameters
First one is visible but not active
Second is
mhm.. I think AffineTransform replaced AffineTransformation in JUMP???
So to avoid confusion... But we could rename one to Affine
Transformation with Parameters (pretty long name)
stefan
Michaël Michaud schrieb:
> Hi,
>
> There are two different plugins called
> AffineTransform
> AffineTransfor
Hi,
> mhm.. I think AffineTransform replaced AffineTransformation in JUMP???
> So to avoid confusion... But we could rename one to Affine
> Transformation with Parameters (pretty long name)
>
Sorry for the previous mail, I finally found AffineTransformationPlugIn
in editing menu (I should have
Hi Michael
> I tried also the AffineTransformPlugIn (the one computing
> an affine
> transform from 1 to 3 vectors), but it is hard to make it
> work without a
> complete documentation as the menu-item stay grayed until
> you have
> one-active-task-one-selected-layer-and-at-least-one-at-most-th
Hi again,
> Sorry for the previous mail, I finally found
> AffineTransformationPlugIn
> in editing menu (I should have read peppe's doc !).
> I think its place is in the warping menu with the other
> interactive
> warping tool. I'll change it if everybody agrees.
that must be an old proposal a
There is a bit of confusion about these tools. Unless I'm mistaken, warping
is not the same as affine transform unless the number of vectors is between
1 and 3. That is why the Affine Transform under warping does not enable
unless those conditions are met. Warping uses triangulation.
The New A
ah.. I just wondered if Warping is really a rubbersheeting or if there
is some more stuff in the rubbersheeting.
stefan
Larry Becker wrote:
> There is a bit of confusion about these tools. Unless I'm mistaken,
> warping is not the same as affine transform unless the number of vectors
> is be
Larry Becker a écrit :
> There is a bit of confusion about these tools. Unless I'm mistaken,
> warping is not the same as affine transform unless the number of
> vectors is between 1 and 3. That is why the Affine Transform under
> warping does not enable unless those conditions are met. Warpi
mhm.. I think I need to look into what the different things exactly do,
before I can give a comment.
stefan
Michaël Michaud wrote:
> Larry Becker a écrit :
>> There is a bit of confusion about these tools. Unless I'm mistaken,
>> warping is not the same as affine transform unless the number of
There doesn't seem to me to be a way to improve the current menu wording
that doesn't introduce additional confusion. The Affine Transform under
Warp is associated with the Warping toolbox, so moving it somewhere else
would make discovering that linked functionality difficult.
Larry
On Thu, Feb
On the other hand, you could go with simply "Transform" as the new name for
Warp.
Larry
On Fri, Feb 27, 2009 at 9:08 AM, Larry Becker wrote:
> There doesn't seem to me to be a way to improve the current menu wording
> that doesn't introduce additional confusion. The Affine Transform under
> War
y Becker
> Oggetto: Re: [JPP-Devel] AffineTransform vs AffineTransformation
> A: "OpenJump develop and use"
> Data: Venerdì 27 febbraio 2009, 21:28
> On the other hand, you could go with simply
> "Transform" as the new name for
> Warp.
>
> Larry
>
> On Fri,
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