[kaffe] Porting Kaffe to PS2

2002-06-15 Thread Dylan Schell
Hi, I'm currently trying to port kaffe to PS2/Linux. I've gotten to the point where the interpreter only fails some IEEE tests (NaN/-0.0/Inf), and would like to proceed with the JIT The current mips port basically runs except for 64 floating point instructions. the PS2 runs on a MIPS processor

Re: [kaffe] Porting Kaffe to PS2

2002-06-15 Thread Jim Pick
On Sat, 2002-06-15 at 12:34, Dylan Schell wrote: Hi, I'm currently trying to port kaffe to PS2/Linux. I've gotten to the point where the interpreter only fails some IEEE tests (NaN/-0.0/Inf), and would like to proceed with the JIT The current mips port basically runs except for 64