https://bugs.kde.org/show_bug.cgi?id=361154

Double D <xmas-eve...@ya.ru> changed:

           What    |Removed                     |Added
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                 CC|                            |xmas-eve...@ya.ru

--- Comment #66 from Double D <xmas-eve...@ya.ru> ---
I have this bug too.

$ uname -a
Linux calculate 4.4.9-calculate #1 SMP PREEMPT Thu May 5 13:29:10 UTC 2016
x86_64 Intel(R) Core(TM) i5-4570 CPU @ 3.20GHz GenuineIntel GNU/Linux

$ glxinfo | grep Mesa
client glx vendor string: Mesa Project and SGI
OpenGL core profile version string: 4.1 (Core Profile) Mesa 11.2.2
OpenGL version string: 3.0 Mesa 11.2.2
OpenGL ES profile version string: OpenGL ES 3.0 Mesa 11.2.2

$ glxinfo | grep Gallium
OpenGL renderer string: Gallium 0.4 on AMD TAHITI (DRM 2.43.0, LLVM 3.8.0)

$ sudo lspci | grep VGA
01:00.0 VGA compatible controller: Advanced Micro Devices, Inc. [AMD/ATI]
Tahiti XT [Radeon HD 7970/8970 OEM / R9 280X]

It always occurs when I launch fullscreen GL games (like Stellaris or Factorio)
with turned on compositing (GL 2.0-3.1 with EGL or GFX). With XRender this bug
does not happen.

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