[kdenlive] [Bug 380035] use GLSL compositing/dissolve/zoom by default when GLSL is enabled

2021-04-01 Thread Bug Janitor Service
https://bugs.kde.org/show_bug.cgi?id=380035 Bug Janitor Service changed: What|Removed |Added Status|NEEDSINFO |RESOLVED

[kdenlive] [Bug 380035] use GLSL compositing/dissolve/zoom by default when GLSL is enabled

2021-03-17 Thread Bug Janitor Service
https://bugs.kde.org/show_bug.cgi?id=380035 --- Comment #4 from Bug Janitor Service --- Dear Bug Submitter, This bug has been in NEEDSINFO status with no change for at least 15 days. Please provide the requested information as soon as possible and set the bug status as REPORTED. Due to regular

[kdenlive] [Bug 380035] use GLSL compositing/dissolve/zoom by default when GLSL is enabled

2021-03-02 Thread Julius Künzel
https://bugs.kde.org/show_bug.cgi?id=380035 Julius Künzel changed: What|Removed |Added Resolution|--- |WAITINGFORINFO CC|

[kdenlive] [Bug 380035] use GLSL compositing/dissolve/zoom by default when GLSL is enabled

2018-10-13 Thread bugzilla_noreply
https://bugs.kde.org/show_bug.cgi?id=380035 fritzib...@gmx.net changed: What|Removed |Added Status|REPORTED|CONFIRMED Ever confirmed|0

[kdenlive] [Bug 380035] use GLSL compositing/dissolve/zoom by default when GLSL is enabled

2017-05-20 Thread Anton Gubarkov
https://bugs.kde.org/show_bug.cgi?id=380035 --- Comment #1 from Anton Gubarkov --- Side note. The rendering (with manual compositing and GLSL overlay, GLSL wipe, GLSL pan/zoom, GLSL white balance transitions/effects only) produces max 20 fps (from render log measuring).