https://bugs.kde.org/show_bug.cgi?id=395265
Bug ID: 395265 Summary: Rendering the same animation at 48 fps makes the animation play faster and smoother than rendering at 60 fps Product: krita Version: 4.0.3 Platform: Other OS: MS Windows Status: UNCONFIRMED Severity: normal Priority: NOR Component: Animation Assignee: krita-bugs-n...@kde.org Reporter: starsyna...@gmail.com Target Milestone: --- Created attachment 113221 --> https://bugs.kde.org/attachment.cgi?id=113221&action=edit Contains 2 gifs of the same animation (one rendered at 48fps and the other at 60fps) and the logs of each render When I render an animation to a gif at 48 fps the animation is fast and smooth. No problems and plays as expected. But when I render at 60 fps the animation compared to the 48 fps gif is slower and not as smooth. The 60 fps gif is noticeably slower and very choppy. The 60 fps gif should play faster than the 48 fps gif since it's playing the same amount of frames at a faster rate, but it does not. -- You are receiving this mail because: You are watching all bug changes.