https://bugs.kde.org/show_bug.cgi?id=404935
--- Comment #9 from nikola ---
OpenGL works OK but Direct3D don't. See attachment. Maybe these are related?
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https://bugs.kde.org/show_bug.cgi?id=404935
--- Comment #8 from nikola ---
Created attachment 119062
--> https://bugs.kde.org/attachment.cgi?id=119062=edit
Direct3D
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https://bugs.kde.org/show_bug.cgi?id=404935
Dmitry Kazakov changed:
What|Removed |Added
Latest Commit|https://commits.kde.org/kri |https://commits.kde.org/kri
https://bugs.kde.org/show_bug.cgi?id=404935
Dmitry Kazakov changed:
What|Removed |Added
Resolution|--- |FIXED
Latest Commit|
https://bugs.kde.org/show_bug.cgi?id=404935
Dmitry Kazakov changed:
What|Removed |Added
Status|REPORTED|CONFIRMED
Ever confirmed|0
https://bugs.kde.org/show_bug.cgi?id=404935
--- Comment #4 from M ---
Here is the info for the integrated Intel GPU on the same laptop.
Again, the see-through issue remains.
OpenGL Info
Vendor: "Intel Open Source Technology Center"
Renderer: "Mesa DRI Intel(R) Haswell Mobile "
https://bugs.kde.org/show_bug.cgi?id=404935
M changed:
What|Removed |Added
CC||manuel.snudl.zeidler@gmail.
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https://bugs.kde.org/show_bug.cgi?id=404935
8172...@mail.com changed:
What|Removed |Added
CC||re...@redj.be
--- Comment #2 from
https://bugs.kde.org/show_bug.cgi?id=404935
Boudewijn Rempt changed:
What|Removed |Added
CC||b...@valdyas.org
--- Comment #1 from