https://bugs.kde.org/show_bug.cgi?id=471421
--- Comment #3 from Frederik Schwarzer ---
OK, thanks for testing.
Yes, having game IDs would be nice. The current way to generate games does not
make this easy, however.
I will give this a go and check if I can reproduce the issue.
If the game is bui
https://bugs.kde.org/show_bug.cgi?id=471421
--- Comment #2 from cornel panceac ---
So i've followed your advice. After pressing Undo several times (~ 30) i've
followed all the hints offered. The game was played differently but in the end
i've got the same result: "Game stuck. No more moves possib
https://bugs.kde.org/show_bug.cgi?id=471421
--- Comment #1 from Frederik Schwarzer ---
The algorithm for creating a solvable board is pretty basic.
It creates a shuffled board and then tries to actually solve it. Only if it
succeeds, the board is used.
If you think you found an unsolvable board,
https://bugs.kde.org/show_bug.cgi?id=471421
Albert Astals Cid changed:
What|Removed |Added
Severity|normal |wishlist
CC|