[plasmashell] [Bug 419421] QML timers go too fast with multi-threaded render loop when using any high refresh rate screens on X11 when using proprietary NVIDIA drivers

2023-03-25 Thread Nate Graham
https://bugs.kde.org/show_bug.cgi?id=419421 Nate Graham changed: What|Removed |Added Version Fixed In|6 |6.0 -- You are receiving this mail because: You

[plasmashell] [Bug 419421] QML timers go too fast with multi-threaded render loop when using any high refresh rate screens on X11 when using proprietary NVIDIA drivers

2023-03-24 Thread postix
https://bugs.kde.org/show_bug.cgi?id=419421 --- Comment #70 from postix --- (In reply to Philip P. from comment #69) > I am not sure who changed the title of this bug report, but I am the > original reporter of this bug and I have never used an NVIDIA graphics > card... You can click on the

[plasmashell] [Bug 419421] QML timers go too fast with multi-threaded render loop when using any high refresh rate screens on X11 when using proprietary NVIDIA drivers

2023-03-24 Thread Philip P.
https://bugs.kde.org/show_bug.cgi?id=419421 --- Comment #69 from Philip P. --- I am not sure who changed the title of this bug report, but I am the original reporter of this bug and I have never used an NVIDIA graphics card... As I have pointed out earlier I am on a RX470. I will test again

[plasmashell] [Bug 419421] QML timers go too fast with multi-threaded render loop when using any high refresh rate screens on X11 when using proprietary NVIDIA drivers

2023-03-23 Thread David Edmundson
https://bugs.kde.org/show_bug.cgi?id=419421 David Edmundson changed: What|Removed |Added Resolution|--- |UPSTREAM Version Fixed In|

[plasmashell] [Bug 419421] QML timers go too fast with multi-threaded render loop when using any high refresh rate screens on X11 when using proprietary NVIDIA drivers

2022-10-09 Thread Nate Graham
https://bugs.kde.org/show_bug.cgi?id=419421 Nate Graham changed: What|Removed |Added CC||h...@tuta.io --- Comment #67 from Nate Graham

[plasmashell] [Bug 419421] QML timers go too fast with multi-threaded render loop when using any high refresh rate screens on X11 when using proprietary NVIDIA drivers

2022-10-07 Thread Bug Janitor Service
https://bugs.kde.org/show_bug.cgi?id=419421 Bug Janitor Service changed: What|Removed |Added Priority|NOR |HI -- You are receiving this mail

[plasmashell] [Bug 419421] QML timers go too fast with multi-threaded render loop when using any high refresh rate screens on X11 when using proprietary NVIDIA drivers

2022-10-07 Thread Celeste Liu
https://bugs.kde.org/show_bug.cgi?id=419421 Celeste Liu changed: What|Removed |Added CC||coelacanthus...@gmail.com -- You are receiving

[plasmashell] [Bug 419421] QML timers go too fast with multi-threaded render loop when using any high refresh rate screens on X11 when using proprietary NVIDIA drivers

2022-07-13 Thread Nate Graham
https://bugs.kde.org/show_bug.cgi?id=419421 Nate Graham changed: What|Removed |Added CC||marcelhentschel...@gmail.co |

[plasmashell] [Bug 419421] QML timers go too fast with multi-threaded render loop when using any high refresh rate screens on X11 when using proprietary NVIDIA drivers

2022-05-24 Thread Nate Graham
https://bugs.kde.org/show_bug.cgi?id=419421 Nate Graham changed: What|Removed |Added See Also|https://bugs.kde.org/show_b | |ug.cgi?id=404220,

[plasmashell] [Bug 419421] QML timers go too fast with multi-threaded render loop when using any high refresh rate screens on X11 when using proprietary NVIDIA drivers

2022-05-24 Thread Nate Graham
https://bugs.kde.org/show_bug.cgi?id=419421 Nate Graham changed: What|Removed |Added Status|ASSIGNED|CONFIRMED -- You are receiving this mail

[plasmashell] [Bug 419421] QML timers go too fast with multi-threaded render loop when using any high refresh rate screens on X11 when using proprietary NVIDIA drivers

2022-01-11 Thread Nate Graham
https://bugs.kde.org/show_bug.cgi?id=419421 Nate Graham changed: What|Removed |Added CC||angad.tendul...@gmail.com --- Comment #65 from

[plasmashell] [Bug 419421] QML timers go too fast with multi-threaded render loop when using any high refresh rate screens on X11 when using proprietary NVIDIA drivers

2021-12-11 Thread bugzilla_noreply
https://bugs.kde.org/show_bug.cgi?id=419421 pqwoerituytruei...@gmail.com changed: What|Removed |Added CC||pqwoerituytruei...@gmail.co

[plasmashell] [Bug 419421] QML timers go too fast with multi-threaded render loop when using any high refresh rate screens on X11 when using proprietary NVIDIA drivers

2021-12-07 Thread Nate Graham
https://bugs.kde.org/show_bug.cgi?id=419421 Nate Graham changed: What|Removed |Added See Also||https://bugs.kde.org/show_b |

[plasmashell] [Bug 419421] QML timers go too fast with multi-threaded render loop when using any high refresh rate screens on X11 when using proprietary NVIDIA drivers

2021-12-07 Thread Nicolas Fella
https://bugs.kde.org/show_bug.cgi?id=419421 Nicolas Fella changed: What|Removed |Added CC||nicolas.fe...@gmx.de --- Comment #63 from

[plasmashell] [Bug 419421] QML timers go too fast with multi-threaded render loop when using any high refresh rate screens on X11 when using proprietary NVIDIA drivers

2021-11-27 Thread postix
https://bugs.kde.org/show_bug.cgi?id=419421 postix changed: What|Removed |Added CC||pos...@posteo.eu -- You are receiving this mail

[plasmashell] [Bug 419421] QML timers go too fast with multi-threaded render loop when using any high refresh rate screens on X11 when using proprietary NVIDIA drivers

2021-08-31 Thread Bug Janitor Service
https://bugs.kde.org/show_bug.cgi?id=419421 Bug Janitor Service changed: What|Removed |Added Status|CONFIRMED |ASSIGNED --- Comment #62 from Bug

[plasmashell] [Bug 419421] QML timers go too fast with multi-threaded render loop when using any high refresh rate screens on X11 when using proprietary NVIDIA drivers

2021-08-31 Thread Nate Graham
https://bugs.kde.org/show_bug.cgi?id=419421 Nate Graham changed: What|Removed |Added Version Fixed In|5.23| Status|REPORTED

[plasmashell] [Bug 419421] QML timers go too fast with multi-threaded render loop when using any high refresh rate screens on X11 when using proprietary NVIDIA drivers

2021-08-31 Thread Nate Graham
https://bugs.kde.org/show_bug.cgi?id=419421 Nate Graham changed: What|Removed |Added Status|RESOLVED|REPORTED Ever confirmed|1

[plasmashell] [Bug 419421] QML timers go too fast with multi-threaded render loop when using any high refresh rate screens on X11 when using proprietary NVIDIA drivers

2021-08-31 Thread David Edmundson
https://bugs.kde.org/show_bug.cgi?id=419421 --- Comment #60 from David Edmundson --- There's an if (QGuiApplication::platformName() == QLatin1String("wayland")) { -- You are receiving this mail because: You are watching all bug changes.

[plasmashell] [Bug 419421] QML timers go too fast with multi-threaded render loop when using any high refresh rate screens on X11 when using proprietary NVIDIA drivers

2021-08-31 Thread Nate Graham
https://bugs.kde.org/show_bug.cgi?id=419421 --- Comment #59 from Nate Graham --- But using the basic render loop works around the issue here. Isn't that what that patch does? -- You are receiving this mail because: You are watching all bug changes.

[plasmashell] [Bug 419421] QML timers go too fast with multi-threaded render loop when using any high refresh rate screens on X11 when using proprietary NVIDIA drivers

2021-08-31 Thread David Edmundson
https://bugs.kde.org/show_bug.cgi?id=419421 --- Comment #58 from David Edmundson --- That patch will make absolutely no difference for users here. -- You are receiving this mail because: You are watching all bug changes.

[plasmashell] [Bug 419421] QML timers go too fast with multi-threaded render loop when using any high refresh rate screens on X11 when using proprietary NVIDIA drivers

2021-08-31 Thread Nate Graham
https://bugs.kde.org/show_bug.cgi?id=419421 Nate Graham changed: What|Removed |Added Status|CONFIRMED |RESOLVED Resolution|---

[plasmashell] [Bug 419421] QML timers go too fast with multi-threaded render loop when using any high refresh rate screens on X11 when using proprietary NVIDIA drivers

2021-08-31 Thread Nate Graham
https://bugs.kde.org/show_bug.cgi?id=419421 Nate Graham changed: What|Removed |Added Version Fixed In||5.23 Latest Commit|

[plasmashell] [Bug 419421] QML timers go too fast with multi-threaded render loop when using any high refresh rate screens on X11 when using proprietary NVIDIA drivers

2021-08-29 Thread Yaroslav
https://bugs.kde.org/show_bug.cgi?id=419421 --- Comment #56 from Yaroslav --- I set automatic render loop, and use KDE Neon (KDE plasma 5.22.4, KDE Frameworks 5.86.0, Qt 5.15.3). -- You are receiving this mail because: You are watching all bug changes.

[plasmashell] [Bug 419421] QML timers go too fast with multi-threaded render loop when using any high refresh rate screens on X11 when using proprietary NVIDIA drivers

2021-08-28 Thread Nate Graham
https://bugs.kde.org/show_bug.cgi?id=419421 --- Comment #55 from Nate Graham --- ...When you apply that merge request or switch to the Basic render loop? -- You are receiving this mail because: You are watching all bug changes.

[plasmashell] [Bug 419421] QML timers go too fast with multi-threaded render loop when using any high refresh rate screens on X11 when using proprietary NVIDIA drivers

2021-08-28 Thread Yaroslav
https://bugs.kde.org/show_bug.cgi?id=419421 --- Comment #54 from Yaroslav --- For me, the problem is solved. -- You are receiving this mail because: You are watching all bug changes.

[plasmashell] [Bug 419421] QML timers go too fast with multi-threaded render loop when using any high refresh rate screens on X11 when using proprietary NVIDIA drivers

2021-08-27 Thread Nate Graham
https://bugs.kde.org/show_bug.cgi?id=419421 --- Comment #53 from Nate Graham --- Would be fixed by https://invent.kde.org/frameworks/kdeclarative/-/merge_requests/71 -- You are receiving this mail because: You are watching all bug changes.

[plasmashell] [Bug 419421] QML timers go too fast with multi-threaded render loop when using any high refresh rate screens on X11 when using proprietary NVIDIA drivers

2021-06-16 Thread Nate Graham
https://bugs.kde.org/show_bug.cgi?id=419421 Nate Graham changed: What|Removed |Added CC||mako...@hotmail.com --- Comment #52 from Nate

[plasmashell] [Bug 419421] QML timers go too fast with multi-threaded render loop when using any high refresh rate screens on X11 when using proprietary NVIDIA drivers

2021-06-08 Thread Nate Graham
https://bugs.kde.org/show_bug.cgi?id=419421 Nate Graham changed: What|Removed |Added Status|REPORTED|CONFIRMED Ever confirmed|0

[plasmashell] [Bug 419421] QML timers go too fast with multi-threaded render loop when using any high refresh rate screens on X11 when using proprietary NVIDIA drivers

2021-06-08 Thread Yaroslav
https://bugs.kde.org/show_bug.cgi?id=419421 Yaroslav changed: What|Removed |Added Status|CONFIRMED |REPORTED Ever confirmed|1

[plasmashell] [Bug 419421] QML timers go too fast with multi-threaded render loop when using any high refresh rate screens on X11 when using proprietary NVIDIA drivers

2021-06-08 Thread bugzilla_noreply
https://bugs.kde.org/show_bug.cgi?id=419421 --- Comment #50 from xar...@gmail.com --- Hello, No, the bug is not resolved. I've a nvidia card. Sometimes if I switch one of the screens back to 60hz I can open the desktop items, other times, even when I switch back to 60hz, it doesn't open. --

[plasmashell] [Bug 419421] QML timers go too fast with multi-threaded render loop when using any high refresh rate screens on X11 when using proprietary NVIDIA drivers

2021-06-08 Thread ssergio-ll
https://bugs.kde.org/show_bug.cgi?id=419421 --- Comment #49 from ssergio-ll --- (In reply to Nate Graham from comment #48) > Oh wow, that's nice. Can any other Nvidia users with high refresh rate > screens confirm? Sorry Nate. I don't know what happened but this fail again. Now i can't open my

[plasmashell] [Bug 419421] QML timers go too fast with multi-threaded render loop when using any high refresh rate screens on X11 when using proprietary NVIDIA drivers

2021-06-08 Thread Nate Graham
https://bugs.kde.org/show_bug.cgi?id=419421 --- Comment #48 from Nate Graham --- Oh wow, that's nice. Can any other Nvidia users with high refresh rate screens confirm? -- You are receiving this mail because: You are watching all bug changes.

[plasmashell] [Bug 419421] QML timers go too fast with multi-threaded render loop when using any high refresh rate screens on X11 when using proprietary NVIDIA drivers

2021-06-08 Thread ssergio-ll
https://bugs.kde.org/show_bug.cgi?id=419421 --- Comment #47 from ssergio-ll --- (In reply to Nate Graham from comment #45) > *** Bug 435508 has been marked as a duplicate of this bug. *** I have updated to KDE 5.22. Now i can to do double click on my desktop files and open it. I think that this

[plasmashell] [Bug 419421] QML timers go too fast with multi-threaded render loop when using any high refresh rate screens on X11 when using proprietary NVIDIA drivers

2021-05-11 Thread ssergio-ll
https://bugs.kde.org/show_bug.cgi?id=419421 --- Comment #46 from ssergio-ll --- It's curious. When I cannot do (double) click to open the files and folders on my desktop, if I open Kickoff menu and then close it by clicking on the desktop, it already lets me open files and folders on the desktop

[plasmashell] [Bug 419421] QML timers go too fast with multi-threaded render loop when using any high refresh rate screens on X11 when using proprietary NVIDIA drivers

2021-04-08 Thread Nate Graham
https://bugs.kde.org/show_bug.cgi?id=419421 Nate Graham changed: What|Removed |Added CC||kitt3...@gmail.com --- Comment #45 from Nate

[plasmashell] [Bug 419421] QML timers go too fast with multi-threaded render loop when using any high refresh rate screens on X11 when using proprietary NVIDIA drivers

2021-04-07 Thread Nate Graham
https://bugs.kde.org/show_bug.cgi?id=419421 Nate Graham changed: What|Removed |Added Summary|QML timers go too fast with |QML timers go too fast with