This revision was automatically updated to reflect the committed changes.
Closed by commit R242:23b70f4d4524: Implement FadingMaterial frag/vert shaders
on core profile (authored by davidedmundson).
CHANGED PRIOR TO COMMIT
https://phabricator.kde.org/D4851?vs=11986&id=12207#toc
REPOSITORY
R2
mart accepted this revision.This revision is now accepted and ready to land.
View RevisionREPOSITORYR242 Plasma Framework (Library)BRANCHmasterREVISION DETAILhttps://phabricator.kde.org/D4851EMAIL PREFERENCEShttps://phabricator.kde.org/settings/panel/emailpreferences/To: davidedmundson, Plasma, mar
mart added a comment.
sorry for the noise, it was a local setup problem, it works correctly now
+1 from me
REPOSITORY
R242 Plasma Framework (Library)
REVISION DETAIL
https://phabricator.kde.org/D4851
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To:
mart added a comment.
also,
Failed to find shader ":/plasma-framework/shaders/fadingmaterial_core.vert"
Failed to find shader ":/plasma-framework/shaders/fadingmaterial_core.frag"
QOpenGLShader:🔗 Vertex shader(s) failed to link, fragment shader(s) failed to
link.
Vertex link error: INV
mart added a comment.
tried it now on ati proprietary, the icon does have the highlight effect at
the end of the animation but disappear during the animation.
on terminal i have the following error:
shader compilation failed:
"Vertex shader(s) failed to link, fragment shader(s) faile
davidedmundson added a dependency: D4848: Split frag and vert code of
FadingNode into separate files.
REPOSITORY
R242 Plasma Framework (Library)
REVISION DETAIL
https://phabricator.kde.org/D4851
EMAIL PREFERENCES
https://phabricator.kde.org/settings/panel/emailpreferences/
To: davidedmun
davidedmundson created this revision.
Restricted Application added projects: Plasma, Frameworks.
Restricted Application added subscribers: Frameworks, plasma-devel.
REVISION SUMMARY
Like all the inbuilt shaders this now has a separate GLS source file which
works with a newer version without re