Hi Jon,
Which version of wxWidgets do you use? Are there any steps that could
increase the probability of the issue reproduction?
Regards,
Orson
On 07/22/2014 06:56 AM, Jon Neal wrote:
I have been getting some sort of drawing issue sporadically when I open the
module editor (from pcbnew). I
bzr4793. not a so old one, but ok next time I will update before
complaining :)
template zip file is here :
https://xa.yimg.com/kq/groups/16027698/1924134148/name/arduino_uno_r3_compatible_shield.zip
Le 21/07/2014 11:55, jp charras a écrit :
Le 21/07/2014 08:12, yann jautard a écrit :
Hi
Le 22/07/2014 12:51, yann jautard a écrit :
bzr4793. not a so old one, but ok next time I will update before
complaining :)
Well, for us, developers, this is a very old version.
(to tell the true, just the current bzr version - 1 is very old)
All patches should be built against current bzr
I've found three problems so far:
1) Pressing the insert blind via key when using the push-and-shove
router does not actually add a blind via.
2) In both avoid and shove mode, the router treats blind vias as
through-board vias and will move or avoid them even if there's no real
collision (for
On 22.07.2014 17:32, Andrew Zonenberg wrote:
I've found three problems so far:
1) Pressing the insert blind via key when using the push-and-shove
router does not actually add a blind via.
2) In both avoid and shove mode, the router treats blind vias as
through-board vias and will move or avoid
By the way: I remember that you had some issues with the fglrx driver -
are the problems fixed or do you use KiCad on a different hardware?
Regards,
Orson
On 07/22/2014 12:43 PM, Maciej Sumiński wrote:
Hi Jon,
Which version of wxWidgets do you use? Are there any steps that could
increase the
I've already fixed item 2 in a pending patch (three-line change to
PNS_ROUTER::syncVia, works experimentally but not heavily tested).
With any luck there will be a fix for 3 soon as well. 1 will be more
work and I'm not sure I have time to patch that right now.
On Tue, 2014-07-22 at 17:37 +0200,
With the attached patch, the router fully supports both routing
over/under blind/buried vias and shoving them, but cannot yet add new
blind vias.
The current code cannot distinguish between blind vias and microvias. It
uses a simple heuristic: if a via goes from the top to the bottom it
must be a
Le 22/07/2014 18:47, Andrew Zonenberg a écrit :
With the attached patch, the router fully supports both routing
over/under blind/buried vias and shoving them, but cannot yet add
new blind vias.
The current code cannot distinguish between blind vias and
microvias. It uses a simple
The current code in the repo would silently convert all vias to standard
through-hole vias, my code makes it behave properly for blind/buried
vias. With some additional modifications it could support microvias too
but I haven't implemented that.
Are you saying you don't think this patch should be
On 22.07.2014 20:12, Andrew Zonenberg wrote:
The current code in the repo would silently convert all vias to standard
through-hole vias, my code makes it behave properly for blind/buried
vias. With some additional modifications it could support microvias too
but I haven't implemented that.
Hi
See attached patch. Should fully support both blind/buried and micro
vias.
Are you saying you're going to add support for the insert blind via
and insert microvia keys in the interactive router? That would be
awesome :D
Also GAL currently doesn't seem to make any visual distinction between
When viewing the board with some layers turned off, it seems logical to
only draw those vias which cross the layer(s) that are being drawn. As
of now, for example, layer 1-2 blind vias are drawn when both layers 1
and 2 are disabled.
This occurs in both GAL and legacy views.
--
Andrew Zonenberg
Proposed fix attached.
With this patch, vias are displayed if
a) via display is turned on, and
b) at least one of the layers the via crosses is displayed.
On Tue, 2014-07-22 at 18:11 -0400, Andrew Zonenberg wrote:
When viewing the board with some layers turned off, it seems logical to
only
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