Re: [Kicad-developers] 3D-Viewer new rendering and contributions.

2014-07-30 Thread jp charras
Le 28/07/2014 22:45, Mário Luzeiro a écrit : Hello all, Attached you will find my contribution to 3d-viewer. I hope that it can be incorporated in the trunk of KiCad development. This (not so simple) additions will give to KiCad a more “pro” look that was missing in the 3d-viewer. Have

Re: [Kicad-developers] 3D-Viewer new rendering and contributions.

2014-07-30 Thread Mário Luzeiro
Thank you for add it Jean-Pierre ! I will now be able to do some more improvements and take it from your revision. I hope now more people can test it, special, openGL compatibility with older systems and model files correctness parsing and rendering. Regards, Mario Luzeiro

Re: [Kicad-developers] 3D-Viewer new rendering and contributions.

2014-07-30 Thread Tomasz Wlostowski
On 30.07.2014 12:03, Mário Luzeiro wrote: Thank you for add it Jean-Pierre ! I will now be able to do some more improvements and take it from your revision. I hope now more people can test it, special, openGL compatibility with older systems and model files correctness parsing and rendering.

Re: [Kicad-developers] 3D-Viewer new rendering and contributions.

2014-07-30 Thread Nick Østergaard
Hi Mário I just tried your patch, and building newest head at the moment, but I wonder why the board is transparent. Why is that, see http://www.pasteall.org/pic/show.php?id=74745. I also would like to be able to control the background color better. I want to be able to choose both gradient

Re: [Kicad-developers] 3D-Viewer new rendering and contributions.

2014-07-30 Thread Mário Luzeiro
Hi Nick, I wonder why the board is transparent That is the board body, you can then add the soldermask layer that will make it less transparent. I don't remember why it is a bit transparent if was something I changed. In reality a FR4 will be translucent and refract light. Maybe it is another

Re: [Kicad-developers] 3D-Viewer new rendering and contributions.

2014-07-30 Thread Adam Wolf
I was able to compile Kicad r5034 on OSX 10.9 fine, but I was not able to compile r5037 on Mac OSX 10.9. /Users/wolf/wnl_git/mac/kicad.bzr/pcbnew/scripting/pcbnewPYTHON_wrap.cxx:40859:59: error: too few arguments to function call, expected 4, have 3

Re: [Kicad-developers] 3D-Viewer new rendering and contributions.

2014-07-30 Thread jp charras
Le 30/07/2014 20:00, Adam Wolf a écrit : I was able to compile Kicad r5034 on OSX 10.9 fine, but I was not able to compile r5037 on Mac OSX 10.9. This is a frequent issue. just delete pcbnewPYTHON_wrap.cxx. -- Jean-Pierre CHARRAS ___ Mailing

Re: [Kicad-developers] 3D-Viewer new rendering and contributions.

2014-07-30 Thread Mário Luzeiro
I am not into the building in Mac OSX, but just quick looking in that function I notice that the first argument: (EDA_3D_CANVAS* glcanvas) is not used in the function so it can be removed. From: Kicad-developers

Re: [Kicad-developers] 3D-Viewer new rendering and contributions.

2014-07-30 Thread jp charras
Le 30/07/2014 19:48, Mário Luzeiro a écrit : Hi Nick, ... I have problems with an older design, where the models are offset way too much. Some unit problem? I notice in some models that I got in the web (ex: Walter) (you can see in my first screenshots, in the SMD resistors) that they

Re: [Kicad-developers] 3D-Viewer new rendering and contributions.

2014-07-30 Thread Adam Wolf
I can confirm, there are no GLEW issues during compilation on r5037 on OSX 10.9. On Wed, Jul 30, 2014 at 1:29 PM, jp charras jp.char...@wanadoo.fr wrote: Le 30/07/2014 19:48, Mário Luzeiro a écrit : Hi Nick, ... I have problems with an older design, where the models are offset way

Re: [Kicad-developers] 3D-Viewer new rendering and contributions.

2014-07-30 Thread Nick Østergaard
2014-07-30 19:48 GMT+02:00 Mário Luzeiro mrluze...@ua.pt: Hi Nick, I wonder why the board is transparent That is the board body, you can then add the soldermask layer that will make it less transparent. I don't remember why it is a bit transparent if was something I changed. In reality a

Re: [Kicad-developers] 3D-Viewer new rendering and contributions.

2014-07-30 Thread Nick Østergaard
2014-07-30 20:29 GMT+02:00 jp charras jp.char...@wanadoo.fr: Le 30/07/2014 19:48, Mário Luzeiro a écrit : Hi Nick, ... I have problems with an older design, where the models are offset way too much. Some unit problem? I notice in some models that I got in the web (ex: Walter) (you can

Re: [Kicad-developers] 3D-Viewer new rendering and contributions.

2014-07-30 Thread Mário Luzeiro
To see this issue, just edit a 3d shape parameters of any footprint on a board. If you want an offset = 0.1 inch (easy to test with a DIP package), you need to enter 0.1/25.4 -- Jean-Pierre CHARRAS It looks like an issue, I will have a look on that. That was something I didn't test

Re: [Kicad-developers] 3D-Viewer new rendering and contributions.

2014-07-30 Thread Nick Østergaard
Den 30/07/2014 20.29 skrev jp charras jp.char...@wanadoo.fr: Le 30/07/2014 19:48, Mário Luzeiro a écrit : Hi Nick, ... I have problems with an older design, where the models are offset way too much. Some unit problem? I notice in some models that I got in the web (ex: Walter)

[Kicad-developers] Patches to correct some warnings

2014-07-30 Thread Michael Narigon
All, Here are four patches to correct some warnings I am seeing while compiling with the OS X compiler in C++11 mode. I think they have general applicability for all targets. I checked that the patches will apply against 5037 and that the 5037 programs run (on Ubuntu Linux 14.04). The first

Re: [Kicad-developers] Getting involved with KiCad Development

2014-07-30 Thread Eric Evenchick
Carl, Thanks, I'll look into the libraries this week and see where I can help out. On Sat, Jul 26, 2014 at 12:22 PM, Carl Poirier carl.poirie...@gmail.com wrote: Hi Eric, There is also lots of work to do on the libraries. We have a library convention here

Re: [Kicad-developers] Patches to correct some warnings

2014-07-30 Thread Dick Hollenbeck
On 07/30/2014 02:51 PM, Michael Narigon wrote: All, Here are four patches to correct some warnings I am seeing while compiling with the OS X compiler in C++11 mode. I think they have general applicability for all targets. I checked that the patches will apply against 5037 and that the 5037

Re: [Kicad-developers] Patches to correct some warnings

2014-07-30 Thread Michael Narigon
On Jul 30, 2014, at 2:19 PM, Dick Hollenbeck d...@softplc.com wrote: On 07/30/2014 02:51 PM, Michael Narigon wrote: All, Here are four patches to correct some warnings I am seeing while compiling with the OS X compiler in C++11 mode. I think they have general applicability for all

Re: [Kicad-developers] 3D-Viewer new rendering and contributions.

2014-07-30 Thread Cirilo Bernardo
- Original Message - From: Mário Luzeiro mrluze...@ua.pt To: Nick Østergaard oe.n...@gmail.com Cc: kicad-developers@lists.launchpad.net kicad-developers@lists.launchpad.net Sent: Thursday, July 31, 2014 3:48 AM Subject: Re: [Kicad-developers] 3D-Viewer new rendering and

Re: [Kicad-developers] 3D-Viewer new rendering and contributions.

2014-07-30 Thread Cirilo Bernardo
- Original Message - From: jp charras jp.char...@wanadoo.fr To: Mário Luzeiro mrluze...@ua.pt; kicad-developers@lists.launchpad.net kicad-developers@lists.launchpad.net Cc: Sent: Thursday, July 31, 2014 4:29 AM Subject: Re: [Kicad-developers] 3D-Viewer new rendering and

Re: [Kicad-developers] 3D-Viewer new rendering and contributions.

2014-07-30 Thread Mário Luzeiro
Hi Nick, would you mind to test it now with your (and another..) board? Special, If you have models with different rotations applied. I am still not sure if it is correctly implemented (or as same as the older viewer). Changes: Fix translation and rotation issues in 3d viewer render. (kicad

Re: [Kicad-developers] Patches to correct some warnings

2014-07-30 Thread Dick Hollenbeck
No, I passed through that path and rejected it. Tell the compiler to shut up. Did you happen to check the logic on a C++11 compiler? There is an ifdef on lines 58-60 of the file include/layers_id_colors_and_visibility.h that sets the type of the enum to unsigned char on a C++11