Re: [Kicad-developers] Where to start

2015-06-12 Thread Adam Wolf
Hi Stefan! All the source code is in Bazaar. There is a git mirror for folks who prefer git. There is a script that automatically updates git from bzr. If you are familiar with Linux, it is probably the easiest place to get started with development, but that is starting to matter less and

Re: [Kicad-developers] OS X bundling

2015-06-12 Thread Adam Wolf
Sounds good, no problem. Adam Wolf On Jun 12, 2015 6:51 AM, Wayne Stambaugh stambau...@gmail.com wrote: After the stable release, I am ripping out all of the old OSX cmake build configuration code along with the dependency build code. This should significantly simplify our cmake code.

[Kicad-developers] Where to start

2015-06-12 Thread Stefan Olsson
Dear all If I want debug/contribute kiCad, which platform is preferred to do it on, Linux/Windows (I guess it is Linux), or does it not matter ? The reason I ask is that the Linux side is using Bazzar but the windows distribution use Git (and seems to be isolated) so I guess these

Re: [Kicad-developers] on incorrect polygon behavior

2015-06-12 Thread Wayne Stambaugh
On 6/12/2015 11:25 AM, Maciej Sumiński wrote: On 06/01/2015 06:23 PM, Tomasz Wlostowski wrote: Hi all, I did a small investigation of the polygon-related segfaults/miscalculations. It looks like Boost.polygon badly handles cases where intersection points of the edges of the polygons lie

Re: [Kicad-developers] OS X bundling

2015-06-12 Thread Wayne Stambaugh
After the stable release, I am ripping out all of the old OSX cmake build configuration code along with the dependency build code. This should significantly simplify our cmake code. Please don't make any changes to the legacy OSX build configuration code. On 6/11/2015 9:08 PM, Bernhard

[Kicad-developers] Scripting

2015-06-12 Thread Rob Maris
Hi, I'm interested in adding Lua scripting to Kicad as an alternative to Python. Can anybody present some information about complexity and API in order to integrate a lua interpreter? Regards, Rob ___ Mailing list:

Re: [Kicad-developers] on incorrect polygon behavior

2015-06-12 Thread Maciej Sumiński
On 06/01/2015 06:23 PM, Tomasz Wlostowski wrote: Hi all, I did a small investigation of the polygon-related segfaults/miscalculations. It looks like Boost.polygon badly handles cases where intersection points of the edges of the polygons lie close to each other or overlap, causing the 'snap

[Kicad-developers] Build failed in Jenkins: KiCad (Linux, all options, Debug) #479

2015-06-12 Thread Miguel Angel Ajo
See http://ci.kicad-pcb.org/job/kicad-full/479/changes Changes: [Maciej Suminski] pcbnew: new zone filling algorithm using ClipperLib. Possibility to fall back to the old one [Maciej Suminski] common/geometry: introducing set-of-polygons class (SHAPE_POLY_SET) and File I/O for shapes class

[Kicad-developers] Jenkins build is back to normal : KiCad (Linux, all options, Debug) #480

2015-06-12 Thread Miguel Angel Ajo
See http://ci.kicad-pcb.org/job/kicad-full/480/changes ___ Mailing list: https://launchpad.net/~kicad-developers Post to : kicad-developers@lists.launchpad.net Unsubscribe : https://launchpad.net/~kicad-developers More help :

Re: [Kicad-developers] [PATCH] More invalid net ID crash fixes

2015-06-12 Thread Wayne Stambaugh
Chris, I committed you patch in the product branch r5736. Thanks, Wayne On 6/11/2015 7:46 PM, Chris Pavlina wrote: Recently I submitted a patch to catch an error that occurred when loading a kicad_pcb containing invalid net IDs; I missed a couple spots. Here's another patch to fix the

Re: [Kicad-developers] Where to start

2015-06-12 Thread Nick Østergaard
Hello Stefan Thank you for your desire to contribute. You should indeed be able to work on it on any platform, but it is probably most straight forward to do on linux. But please note some of the details here, if you are running on any system that might be the victim of any of the points listed