Re: [Kicad-developers] a few minor issues in code

2016-04-04 Thread Mário Luzeiro
Hi Cirilo, Searching in github for the ObjectCoordsTo3DUnits funtion, it is not used :) ... dead code, Cheers Mario From: Kicad-developers [kicad-developers-bounces+mrluzeiro=ua...@lists.launchpad.net] on behalf of Cirilo Bernardo [cirilo.berna...@gmail.

[Kicad-developers] a few minor issues in code

2016-04-04 Thread Cirilo Bernardo
Hi folks, While working on adding a dummy board with footprint to the 3D file selector preview, I ran across a few issues: 1. in 3d-viewer/3d_aux.cpp L59 - L84 there seems to be a cut/paste problem. In the "if( m_MatRotation.y )" and "if( m_MatRotation.z )" blocks the rotation used is m_MatRotat

Re: [Kicad-developers] Make Cairo optional

2016-04-04 Thread jp charras
Le 04/04/2016 13:59, Maciej Sumiński a écrit : > On 04/04/2016 12:50 PM, jp charras wrote: >> Le 04/04/2016 01:28, Collin Anderson a écrit : >>> So, I used to be into game development, I was big on writing my own engines >>> from scratch in C++. >>> This exact memory management problem is one enco

Re: [Kicad-developers] Linux new line bug fix.

2016-04-04 Thread Wayne Stambaugh
Thanks for the update. I'm not sure how missed that one. It's fixed in r6663. I couldn't reproduce the value not getting updated. If you find the magic combination that triggers this bug, please let me know so I can get it fixed. On 4/3/2016 10:37 PM, Chris Pavlina wrote: > Okay, no, 6659 does

Re: [Kicad-developers] Question about const SHAPE_LINE_CHAIN Outline() const

2016-04-04 Thread Maciej Sumiński
On 04/04/2016 01:39 PM, jp charras wrote: > Sorry if you already sent me a response to this "old" message (first posted > on feb 05) > but I did not remember this response. > > It is annoying for the rounded rect pads which use this method. > (I currently use a fixed (modified) version in my patc

Re: [Kicad-developers] Make Cairo optional

2016-04-04 Thread Maciej Sumiński
On 04/04/2016 12:50 PM, jp charras wrote: > Le 04/04/2016 01:28, Collin Anderson a écrit : >> So, I used to be into game development, I was big on writing my own engines >> from scratch in C++. >> This exact memory management problem is one encountered very frequently in >> such projects. Any >>

[Kicad-developers] Question about const SHAPE_LINE_CHAIN Outline() const

2016-04-04 Thread jp charras
Sorry if you already sent me a response to this "old" message (first posted on feb 05) but I did not remember this response. It is annoying for the rounded rect pads which use this method. (I currently use a fixed (modified) version in my patch) I can easily fix it, but I do not want to create b

Re: [Kicad-developers] Make Cairo optional

2016-04-04 Thread jp charras
Le 04/04/2016 01:28, Collin Anderson a écrit : > So, I used to be into game development, I was big on writing my own engines > from scratch in C++. > This exact memory management problem is one encountered very frequently in > such projects. Any > game developer lives by this mantra when it come