Hey guys,
There does not seem to be a lot of feedback. I guess I am rather early
to the pcbnew Python Plugin Party ;-)
I have dug deeper into the code and found out, that the plugins are
actually pulled into python using 'import'. I was under the impression
that a python interpreter was instantiat
I committed your patch. Thanks Simon.
On 6/10/2017 9:54 PM, Simon Richter wrote:
> ---
> 3d-viewer/3d_canvas/eda_3d_canvas.cpp | 1 -
> pcbnew/footprint_preview_panel.cpp| 2 +-
> 2 files changed, 1 insertion(+), 2 deletions(-)
>
>
>
> ___
> Mai
Patch committed. Thanks Simon.
On 6/11/2017 1:38 AM, Simon Richter wrote:
> ---
> 3d-viewer/3d_cache/3d_cache.h | 22 --
> 3d-viewer/3d_cache/3d_filename_resolver.h | 7 ---
> 2 files changed, 16 insertions(+), 13 deletions(-)
>
>
>
> _
Simon,
Nice work! Thank you for setting this up. This is a very useful
resource for those of us who manage to make a mess of the Doxygen
comments from time to time. To all our developers out there, please
take a look at the list of files with Doxygen warnings and see if there
is anything with y
Simon,
There is some documentation on the Python scripting in the users
documentation[1]. There is also a developers Pcbnew Scripting
section[2] as well but is currently empty. I'm guessing you are talking
about documentation for developers. There are two ways to approach
this. Fill in the Dox
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