Re: [Kicad-developers] [PATCH] Handle STEP export properly on MacOS when launched from standalone pcbnew.

2018-06-14 Thread Adam Wolf
The symlinked subbundles date back to the original KiCad mac packaging work, before V4 came out. There is a pretty massive amount of code in our CMake and KiCad already that support how this works. I think Bernhard was the main driver of this work, but I am not sure. Specifically, the relative

Re: [Kicad-developers] [PATCH] Handle STEP export properly on MacOS when launched from standalone pcbnew.

2018-06-14 Thread Seth Hillbrand
​Hi Adam- Is there a reason why the kicad2step is installed in the KiCad base application rather than the pcbnew application? I didn't look into this in depth but I wonder if we can avoid code dealing with a specific packaging scenario? Alternatively, we might put a variable in CMAKE defining

Re: [Kicad-developers] ngspice-28 for KiCad

2018-06-14 Thread Nick Østergaard
Thank you that is good news. Do you know if it also resolves the issues mentioned on https://bugzilla.redhat.com/show_bug.cgi?id=1440904#c3 I was made aware of this from https://github.com/KiCad/fedora-packaging/issues/7#issuecomment-397015599 2018-06-12 22:44 GMT+02:00 Holger Vogt : > Yes,

Re: [Kicad-developers] Hotkeys issues

2018-06-14 Thread Jeff Young
I went into Edit Hotkeys and clicked “Defaults” and that seems to have done the trick. Cheers, Jeff. > On 14 Jun 2018, at 13:55, Heikki Pulkkinen wrote: > > Was! > > On Thu, Jun 14, 2018 at 3:51 PM, Heikki Pulkkinen > wrote: > Hi, > > It seems, that those

Re: [Kicad-developers] Hotkeys issues

2018-06-14 Thread Heikki Pulkkinen
Hi, It seems, that those duplicate hotkeys are in pcbnew/tools/drawing_tool.cpp file. Heikki On Thu, Jun 14, 2018 at 12:16 PM, Jeff Young wrote: > It appears there is already a bug logged for it: > > https://bugs.launchpad.net/kicad/+bug/1776785 > > > On 14 Jun 2018, at 09:37, Jeff Young

Re: [Kicad-developers] Hotkeys issues

2018-06-14 Thread Heikki Pulkkinen
Was! On Thu, Jun 14, 2018 at 3:51 PM, Heikki Pulkkinen wrote: > Hi, > > It seems, that those duplicate hotkeys are in > pcbnew/tools/drawing_tool.cpp file. > > Heikki > > > > On Thu, Jun 14, 2018 at 12:16 PM, Jeff Young wrote: > >> It appears there is already a bug logged for it: >> >>

Re: [Kicad-developers] [PATCH] Handle STEP export properly on MacOS when launched from standalone pcbnew.

2018-06-14 Thread Adam Wolf
Yeah, this is actually all over the source code. I'm starting to collect a list of them for V6... but I shall say no more until I'm ready with V5 :) On Thu, Jun 14, 2018, 3:32 AM Nick Østergaard wrote: > Ok. > > 2018-06-14 9:37 GMT+02:00 Bernhard Stegmaier : > >> I didn’t test this patch, but…

Re: [Kicad-developers] Hotkeys issues

2018-06-14 Thread jp charras
Le 14/06/2018 à 10:37, Jeff Young a écrit : > In a fresh build when launching PCBNew I get an assert about duplicate > hotkeys definitions. I’ve also noticed some on the canvas; for instance when > I do an ‘E’ over a footprint I get the Router Settings dialog rather than the > Footprint

Re: [Kicad-developers] Hotkeys issues

2018-06-14 Thread Jeff Young
It appears there is already a bug logged for it: https://bugs.launchpad.net/kicad/+bug/1776785 > On 14 Jun 2018, at 09:37, Jeff Young wrote: > > In a fresh build when launching PCBNew I get an assert about duplicate > hotkeys definitions.

[Kicad-developers] Hotkeys issues

2018-06-14 Thread Jeff Young
In a fresh build when launching PCBNew I get an assert about duplicate hotkeys definitions. I’ve also noticed some on the canvas; for instance when I do an ‘E’ over a footprint I get the Router Settings dialog rather than the Footprint Properties. Is this just my machine? Cheers, Jeff.

Re: [Kicad-developers] [PATCH] Handle STEP export properly on MacOS when launched from standalone pcbnew.

2018-06-14 Thread Nick Østergaard
Ok. 2018-06-14 9:37 GMT+02:00 Bernhard Stegmaier : > I didn’t test this patch, but… something like a install prefix path is not > valid for a bundle. > A bundle is a self-contained entity and has no fixed location. You can put > it wherever you want. > So, everything has to be relative to main

Re: [Kicad-developers] kicad doc build process

2018-06-14 Thread Marco Ciampa
On Thu, Jun 14, 2018 at 08:48:01AM +0200, Nick Østergaard wrote: > The normal build job is up again. > Many, many thanks Nick! -- Marco Ciampa I know a joke about UDP, but you might not get it. GNU/Linux User #78271 FSFE fellow #364

Re: [Kicad-developers] [PATCH] Handle STEP export properly on MacOS when launched from standalone pcbnew.

2018-06-14 Thread Bernhard Stegmaier
I didn’t test this patch, but… something like a install prefix path is not valid for a bundle. A bundle is a self-contained entity and has no fixed location. You can put it wherever you want. So, everything has to be relative to main binary or bundle location. Regards, Bernhard > On 14. Jun

Re: [Kicad-developers] [PATCH] Handle STEP export properly on MacOS when launched from standalone pcbnew.

2018-06-14 Thread Nick Østergaard
It seems a bit strange to be that relative paths like that has to be used, can't some cmake install prefix path be used wheni is a bundle? Is this also how it is done for other parts of kicad? 2018-06-13 4:39 GMT+02:00 Adam Wolf : > Hi folks! > > This patch is meant to fix a crash Seth found

Re: [Kicad-developers] kicad doc build process

2018-06-14 Thread Nick Østergaard
The normal build job is up again. 2018-06-12 16:54 GMT+02:00 Marco Ciampa : > On Tue, Jun 12, 2018 at 10:31:55AM +0200, Nick Østergaard wrote: > > tir. 12. jun. 2018 09.28 skrev Marco Ciampa : > > > > > Hi folks, > > > I would like to know better the organization of the build process > > >