I think the final segment issue has always been a bug.
There’s a bunch of constraint code in the POINT_EDITOR, so I think it’s *meant*
to work while editing a zone. (The code includes both single-point constraints
and two-point constraints, but I haven’t ever dug into it to see what they do.)
Hi,
On Mon, Jun 24, 2019 at 12:43:47AM -0400, Seth Hillbrand wrote:
> 1) a double-joint in the final connection
Hm, that might be an interesting creation mode: draw the outline as if it
were a trace.
I'm not entirely convinced that there are many use cases for that though.
Simon
__
On 24/06/2019 11:50, Simon Richter wrote:
> Hi,
>
> On Mon, Jun 24, 2019 at 12:43:47AM -0400, Seth Hillbrand wrote:
>
>> 1) a double-joint in the final connection
>
> Hm, that might be an interesting creation mode: draw the outline as if it
> were a trace.
>
> I'm not entirely convinced that th
Jeff,
I just finished testing this and it looks good. It wasn't an exhaustive
test so if I find any issues I will file a bug report. Go ahead and
push the board and footprint editor changes.
Thanks,
Wayne
On 6/23/19 6:35 PM, Jeff Young wrote:
> There haven’t been any additional comments on th
Tom,
On 6/24/19 5:57 AM, Tomasz Wlostowski wrote:
> On 24/06/2019 11:50, Simon Richter wrote:
>> Hi,
>>
>> On Mon, Jun 24, 2019 at 12:43:47AM -0400, Seth Hillbrand wrote:
>>
>>> 1) a double-joint in the final connection
>>
>> Hm, that might be an interesting creation mode: draw the outline as if i
On 24/06/2019 15:05, Wayne Stambaugh wrote:
> The geometric constraint solver will be the solution for v6 but this
> still leaves us with the issue of what to do for the 5.1 branch.
Hi Wayne,
I didn't notice it's for v5.1.x branch. In this case, Seth solution is
perfectly OK.
Tom
It will also need a bit of a tweak. If the zone boundary covers an odd number
of grid points the center point will be inter-grid. Dragging it needs to leave
it there, not snap to one or the other grid points to either side.
> On 24 Jun 2019, at 14:07, Tomasz Wlostowski wrote:
>
> On 24/06/2
This is another excellent test because it does some pretty weird stuff (such as
rounded rectangle pads mimicking circular ones so that the thermal spokes are
at 90º instead of 45º).
Anyway, I’ve pushed bits that make it mostly good now. There are still 4
unconnected thermal sinks where it was
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