On Sat, Jun 07, 2014 at 12:26:26PM -0400, tiger12506 wrote:
> Since that has changed, I now have to manually remove one of the layers in
> the board file in order to force freeroute to only use one layer. If there
> is a better way to do this, I'm all ears.
You could try playing with the 'layer ty
Le 07/06/2014 18:26, tiger12506 a écrit :
> I would like to put in my two cents here.
>
> Before it was restricted to > 2 copper layers in the UI, I would set it
> to one copper layer in order to enforce the one routing layer constraint
> for freeroute.
>
> Since that has changed, I now have to m
I would like to put in my two cents here.
Before it was restricted to > 2 copper layers in the UI, I would set it
to one copper layer in order to enforce the one routing layer constraint
for freeroute.
Since that has changed, I now have to manually remove one of the layers
in the board file
I forgot to mention that the other side was filled with potting compound loaded
with silica to equalize the heat. The heatsink was the box for the whole
circuit.
Jean-Paul
AC9GH
On Jun 6, 2014, at 4:08 PM, Jean-Paul Louis wrote:
> The bottom was glued with thermal glue to a large heatsink not
The bottom was glued with thermal glue to a large heatsink not grounded for
various reasons.
Jean-Paul
AC9GH
On Jun 6, 2014, at 3:55 PM, Lorenzo Marcantonio
wrote:
> On Fri, Jun 06, 2014 at 03:50:11PM -0400, Jean-Paul Louis wrote:
>> How do you route 3 layer boards? Top layer (components), 2
On Fri, Jun 06, 2014 at 03:50:11PM -0400, Jean-Paul Louis wrote:
> How do you route 3 layer boards? Top layer (components), 2 inner layers and
> no bottom layer is one configuration that come to mind? Those are not common,
> but they exist out there.
I suppose in the same way... just ignore one
How do you route 3 layer boards? Top layer (components), 2 inner layers and no
bottom layer is one configuration that come to mind? Those are not common, but
they exist out there.
Jean-Paul
On Jun 6, 2014, at 2:40 PM, Lorenzo Marcantonio
wrote:
> On Fri, Jun 06, 2014 at 08:31:33PM +0200, jp
On Fri, Jun 06, 2014 at 08:31:33PM +0200, jp charras wrote:
> A board has always 2 * n layers ( You know that).
> And has at least always 2 sides, therefore 2 layers (like a rope has
> always 2 ends).
Well, if there isn't copper (or jumpers) it's not a layer for me. And
I pay less for the board. B
Le 06/06/2014 19:58, Lorenzo Marcantonio a écrit :
> On Fri, Jun 06, 2014 at 07:50:50PM +0200, jp charras wrote:
>> I am pretty sure this is a very old legacy code.
>> It is now allowed.
>
> If it's allowed then no issue at all. It made me curious since the layer
> setup dialog doesn't allow it (a
On 06/06/2014 07:58 PM, Lorenzo Marcantonio wrote:
On Fri, Jun 06, 2014 at 07:50:50PM +0200, jp charras wrote:
I am pretty sure this is a very old legacy code.
It is now allowed.
If it's allowed then no issue at all. It made me curious since the layer
setup dialog doesn't allow it (and once I
On Fri, Jun 06, 2014 at 07:50:50PM +0200, jp charras wrote:
> I am pretty sure this is a very old legacy code.
> It is now allowed.
If it's allowed then no issue at all. It made me curious since the layer
setup dialog doesn't allow it (and once I tried to do a one layer board
and I searched for it
Le 06/06/2014 19:50, jp charras a écrit :
> Le 06/06/2014 19:38, Lorenzo Marcantonio a écrit :
>> Noticed a thing during today merge...
>>
>> There is at least a check for BOARD::GetCopperLayerCount being < 2 (i.e.
>> a single side board)
>>
>> Since when that's allowed? I remember that the layer s
Le 06/06/2014 19:38, Lorenzo Marcantonio a écrit :
> Noticed a thing during today merge...
>
> There is at least a check for BOARD::GetCopperLayerCount being < 2 (i.e.
> a single side board)
>
> Since when that's allowed? I remember that the layer setup dialog only
> goes from 2, it doesn't allow
Noticed a thing during today merge...
There is at least a check for BOARD::GetCopperLayerCount being < 2 (i.e.
a single side board)
Since when that's allowed? I remember that the layer setup dialog only
goes from 2, it doesn't allow to set only one layer (not a problem
really, just don't use the
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