Hi Kevin, thanks for your valuable feedback.
Are you using opengl or Cairo canvas, or have you tried both?
By default for now, transparency is turned off in GAL. I will switch it to
default to on, but you can hit the button on the left toolbar.
I will fix the default grid preference to be dots.
On 2017-03-11 09:48 PM, Jon Evans wrote:
I want to bump this thread and ask developers who use GerbView a lot to take
a look at my branch again.
Jon, I have not done an extensive testing of the gerbview branch. I have
only tested it with the gerbers from a current project of mine. The
Hi all,
I want to bump this thread and ask developers who use GerbView a lot to
take a look at my branch again.
Most things are working now, so I'm almost ready to submit it as patches so
that more people can play with it and/or work on it.
Things that definitely don't work yet:
- Negative
In aperture-circle-flash-with_hole.gbr, one of the holes should be square.
They are all drawn as circular in 4.x as well as in master, but now
correctly drawn with square hole in my branch.
In apertures_rotated_and_arcs_in_tracks.gbr, some weird artifacts show up
in 4.x in Linux, but I can't
Le 07/03/2017 à 04:40, Jon Evans a écrit :
> Hi JP,
> Thanks for the tip, I hadn't noticed the test files.
>
> I now get all tests passing except for the ones related to negative images
> and objects... there are
> still problems there to solve (working on it). In fact, it looks to me like
>
Which things?
2017-03-07 4:40 GMT+01:00 Jon Evans :
> Hi JP,
> Thanks for the tip, I hadn't noticed the test files.
>
> I now get all tests passing except for the ones related to negative images
> and objects... there are still problems there to solve (working on it). In
>
Hi JP,
Thanks for the tip, I hadn't noticed the test files.
I now get all tests passing except for the ones related to negative images
and objects... there are still problems there to solve (working on it). In
fact, it looks to me like we now can draw a few things properly that were
not drawn
Le 04/03/2017 à 20:35, Jon Evans a écrit :
> Hi all,
>
> My implementation of GAL into GerbView is far enough along that I would like
> people who use GerbView
> a lot (and have some time) to try building it and running it.
>
> http://i.imgur.com/W6afbRu.jpg
>
> You can get the code here:
>
On 4 March 2017 21:37:56 GMT+00:00, Jon Evans wrote:
>A few more notes:
>
>- Grid settings hasn't been added in the GUI yet; I'll be taking that
>from
>pcbnew so user can pick dot/line/small
Hi Jon,
I haven't had a chance to recompile yet (full disclosure!) but this
sounds
A few more notes:
- Grid settings hasn't been added in the GUI yet; I'll be taking that from
pcbnew so user can pick dot/line/small
- Negative items don't work in Cairo canvas yet.
On Sat, Mar 4, 2017 at 4:28 PM, Jon Evans wrote:
> Dcode should be better now than it was an
Dcode should be better now than it was an hour ago, depending on when you
pulled.
I'm working on DCode performance at the moment.
-Jon
On Sat, Mar 4, 2017 at 4:23 PM, Nick Østergaard wrote:
> Nice.
>
> The D-codes do indeed look funky.
>
> I note that the grid is drawn with
Nice.
The D-codes do indeed look funky.
I note that the grid is drawn with lines, not with dots and it is in
legacy. (In pcbnew we can choose either)
Your branch seems to be much slower than 4.0.5, when zooming i and out
and having the dcodes enabled.
2017-03-04 20:35 GMT+01:00 Jon Evans
Hi all,
My implementation of GAL into GerbView is far enough along that I would
like people who use GerbView a lot (and have some time) to try building it
and running it.
http://i.imgur.com/W6afbRu.jpg
You can get the code here:
https://github.com/craftyjon/kicad.git branch: gerbview_gal
The
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