Le 26/02/2018 à 19:13, Wayne Stambaugh a écrit :
> On 2/26/2018 1:09 PM, Marco Ciampa wrote:
>> On Mon, Feb 26, 2018 at 12:44:57PM -0500, Wayne Stambaugh wrote:
>>> We should probably update the cmake file to include the -z option for
>>> inkscape on macos builds so macos can be used to update
On 2/26/2018 1:09 PM, Marco Ciampa wrote:
> On Mon, Feb 26, 2018 at 12:44:57PM -0500, Wayne Stambaugh wrote:
>> We should probably update the cmake file to include the -z option for
>> inkscape on macos builds so macos can be used to update image files
>> without having to fall back to entering
On Mon, Feb 26, 2018 at 12:44:57PM -0500, Wayne Stambaugh wrote:
> We should probably update the cmake file to include the -z option for
> inkscape on macos builds so macos can be used to update image files
> without having to fall back to entering commands by hand.
-z should work on all
We should probably update the cmake file to include the -z option for
inkscape on macos builds so macos can be used to update image files
without having to fall back to entering commands by hand.
On 2/26/2018 12:39 PM, Seth Hillbrand wrote:
> In case this thread comes up in a search in the
In case this thread comes up in a search in the future, my commandline for
exporting without the GUI is:
/Applications/Inkscape.app/Contents/Resources/bin/inkscape
--export-area-snap -e
${input}.png -f ${output}.svg -z
Inkscape version 0.48.5
-S
2018-02-26 9:26 GMT-08:00 Jeff Young
I ended up running everything by hand:
Create png via Inkscpae GUI.
pngcrush refresh.png
cmake -DinputFile=/users/jeff/kicad_dev/kicad/bitmaps_png/png_16/refresh.png \
-DoutCppFile=/users/jeff/kicad_dev/kicad/bitmaps_png/cpp_16/refresh.cpp \
-P PNG2cpp.cmake
> On 26 Feb 2018, at
Jeff-
Use the "-z" commandline option to execute things without the gui on Mac.
-S
2018-02-26 9:04 GMT-08:00 Nick Østergaard :
> On linux it does not open a GUI, it just converts the images when I make.
>
> 2018-02-26 18:01 GMT+01:00 Jeff Young :
>
>> When I
Le 26/02/2018 à 18:04, Nick Østergaard a écrit :
> On linux it does not open a GUI, it just converts the images when I make.
Same on Windows.
I remember some time ago a mail about issues with inkscape on OSX to convert
the svg file to a png file.
And an other tool was mentioned to convert these
When I do a build it opens the GUI inkscape (should it be doing that?) but then
hangs. (I can use Inkscape, but my build just sits there.)
> On 26 Feb 2018, at 16:58, jp charras wrote:
>
> Le 26/02/2018 à 17:17, Nick Østergaard a écrit :
>> I am not sure how well it
Le 26/02/2018 à 17:17, Nick Østergaard a écrit :
> I am not sure how well it works on macos, but it uses inkscape to export them
> to png and then
> something else to turn them to xpm which is turned into cpp as far as I
> remember. I may be wrong.
>
> 2018-02-26 17:16 GMT+01:00 Nick Østergaard
Jeff-
On my mac, I use /Applications/Inkscape.app/Contents/Resources/bin/inkscape
for the command-line access. It is installed with the standard GUI.
-S
2018-02-26 8:23 GMT-08:00 Jeff Young :
> Yeah, it looks like inkscape and pngcrush.
>
> I have the inkscape GUI app; does it
Yeah, it looks like inkscape and pngcrush.
I have the inkscape GUI app; does it need a separate command-line tool, or is
the GUI app also a command-line tool?
Thanks,
Jeff.
> On 26 Feb 2018, at 16:17, Nick Østergaard wrote:
>
> I am not sure how well it works on macos,
I am not sure how well it works on macos, but it uses inkscape to export
them to png and then something else to turn them to xpm which is turned
into cpp as far as I remember. I may be wrong.
2018-02-26 17:16 GMT+01:00 Nick Østergaard :
> Enable MAINTAIN_PNGS with cmake.
>
>
Enable MAINTAIN_PNGS with cmake.
2018-02-26 17:14 GMT+01:00 Jeff Young :
> (Don’t worry; not for 5.0stable.)
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(Don’t worry; not for 5.0stable.)
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