<mailto:mark.ros...@gmail.com> @Mark Roszko: works now, thanks for your
support!
Von: Kicad-developers
Im Auftrag
von Mark Roszko
Gesendet: 05 December 2020 20:29
An: Roberto Fernández Bautista
Cc: KiCad Developers
Betreff: Re: [Kicad-developers] MSVC compile: missing s3d_plugin_o
t;> Anything missing?
>>
>>
>>
>>
>>
>> *Von:* Mark Roszko
>> *Gesendet:* 21 November 2020 14:01
>> *An:* deve...@worldinone.at
>> *Cc:* KiCad Developers
>> *Betreff:* Re: [Kicad-developers] MSVC compile: missing
>> s3d_plugin_oce.dll
>&
ries as per the web documentation:
>
> boost cairo curl glew gettext glm icu ngspice opencascade opengl openssl
> python3 wxwidgets zlib.
>
> Anything missing?
>
>
>
>
>
> *Von:* Mark Roszko
> *Gesendet:* 21 November 2020 14:01
> *An:* deve...@worldinone.at
> *Cc
*An:* deve...@worldinone.at
*Cc:* KiCad Developers
*Betreff:* Re: [Kicad-developers] MSVC compile: missing s3d_plugin_oce.dll
If the kiface file exists in that path, the failure to load is because
you are missing more dependencies in the install\bin folder that need
to be copied from vcpkg debug
wxwidgets zlib.
Anything missing?
Von: Mark Roszko
Gesendet: 21 November 2020 14:01
An: deve...@worldinone.at
Cc: KiCad Developers
Betreff: Re: [Kicad-developers] MSVC compile: missing s3d_plugin_oce.dll
If the kiface file exists in that path, the failure to load is because you
gt; and I'm on wxwidgets 3.1.4. But one week or so ago, everything was ok.
> Trouble started after upgrading vcpkg.
>
> -Martin
>
>
>
> *Von:* Mark Roszko
> *Gesendet:* 16 November 2020 20:56
> *An:* deve...@worldinone.at
> *Betreff:* Re: [Kicad-developers] MSVC compile:
3.1.4. But one week or so ago, everything was ok. Trouble
started after upgrading vcpkg.
-Martin
Von: Mark Roszko
Gesendet: 16 November 2020 20:56
An: deve...@worldinone.at
Betreff: Re: [Kicad-developers] MSVC compile: missing s3d_plugin_oce.dll
Probably a few weeks waitI have
Ah it's a bug in vcpkg I need to fix upstream.
For now you'll need to include in your kicad install folder for debug, the
non-debug versions of freetype, zlib, bz2 and libpng
On Mon, Nov 16, 2020 at 1:44 PM Mark Roszko wrote:
> Ah I've been meaning to fix that. There's something wrong with the
Ah I've been meaning to fix that. There's something wrong with the
compilation settings and/or wxdynamiclibrary loader that's causing it not
to load DLLs from the application's executable directory, very specifically
for the OCE plugin.
On Mon, Nov 16, 2020 at 6:22 AM wrote:
> Compiling the
Compiling the current source (7043) with MSVC and the proposed
CMakeSettings.json I get a missing s3d_plugin_oce.dll error when starting
the 3D viewer.
What is wrong here?
-Martin.
___
Mailing list: https://launchpad.net/~kicad-developers
Post to
In order for the version string to contain the git version information, the
build must be done inside a git repository.
-Ian
On Sun, Nov 15, 2020 at 6:36 PM wrote:
> Thanks to Mark Roszko’s help I can build now with MSVC and KiCad runs ok.
>
> But then, the version info looks strange (see
Thanks to Mark Roszko's help I can build now with MSVC and KiCad runs ok.
But then, the version info looks strange (see below). I'm not pulling or
branching,
simply copying the source over. What am I missing?
Application: KiCad
Version: 5.99.0-unknown, debug build
Libraries:
Update to latest, there's a bad exception handler that causes the context
already locked error. There was another bug that actually caused an
exception.
On Wed, Nov 4, 2020 at 2:11 AM wrote:
> The current source (~7am UTC) crashes in pcbnew at opengl_gal.cpp(598) due
> to “Context already
The current source (~7am UTC) crashes in pcbnew at opengl_gal.cpp(598) due
to "Context already locked".
See attached log.
> _pcbnew.kiface!KIGFX::OPENGL_GAL::lockContext(int aClientCookie) Zeile
> 598 C++
_pcbnew.kiface!KIGFX::GAL_CONTEXT_LOCKER::GAL_CONTEXT_LOCKER(KIGFX::GAL
Once the coding policy violations are fixed and the printf debugging
statements are removed, I don't see any show stoppers. I have tested
this to see if it breaks msys2 builds so hopefully it's already be
tested for that.
Cheers,
Wayne
On 6/27/19 6:02 AM, Simon Richter wrote:
> Hi,
>
> I've
On 27/06/2019 12:02, Simon Richter wrote:
> Hi,
>
> I've rebased[1] Tom's adaptation of my MSVC branch on top of current
> master, seems to compile still[2], except for the usual dependency problems
> with the generated lexers[3].
>
> In this branch, we have an assembler based libcontext (taken
Hi,
I've rebased[1] Tom's adaptation of my MSVC branch on top of current
master, seems to compile still[2], except for the usual dependency problems
with the generated lexers[3].
In this branch, we have an assembler based libcontext (taken over from
boost) that is in a later commit replaced by
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