event/kicad_source/ it might give you
an idea.
Regards, Mitja
From: "mdoes...@xs4all.nl"
To: kicad-developers@lists.launchpad.net
Sent: Monday, 31 December 2018, 17:54
Subject: [Kicad-developers] Plugin in C++
I've seen it is possible to write action plugins in python, I would
With regards to plugins, it also depends on how you define a plugin.
Within KiCad
it is only the 3D visualization which is implemented as a run-time
loadable library
(commonly called a "plugin") and its API is specifically for the
visualization of 3D
models. There is a generic layer which was inten
Hi,
There is also a description of how you would write a tool in the development
documentation:
http://docs.kicad-pcb.org/doxygen/md_Documentation_development_tool-framework.html
As Thomas said, there is no pluggable C++ interface for plugins. Part of the
reason for this is that C++ does not p
On 31/12/2018 17:54, mdoes...@xs4all.nl wrote:
> I've seen it is possible to write action plugins in python, I would
> rather do this kind of stuff in C++. In the sources I've found only some
> file loaders/savers and 3D stuff. Is the kind of plugin like "replicate
> layout" possible from C++? And
I've seen it is possible to write action plugins in python, I would
rather do this kind of stuff in C++. In the sources I've found only some
file loaders/savers and 3D stuff. Is the kind of plugin like "replicate
layout" possible from C++? And if it is, is there some kind of example?
regards,
Ma
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