Re: [Kicad-developers] Speed up building?

2014-07-25 Thread Dick Hollenbeck
On 07/25/2014 03:59 AM, Mário Luzeiro wrote: > Hello, > Is is possible speed up building (in linux) some how? (without to buy a > faster computer) > It looks it is not building using multiprocessor. > > Also, every small change, it will took a lot of time by the linker to do its > business. > I

Re: [Kicad-developers] Speed up building?

2014-07-25 Thread Lorenzo Marcantonio
On Fri, Jul 25, 2014 at 11:24:21AM +0200, Martin Janitschke wrote: > Besides this, you can also use ccache, build inside a ramdisk (if you've > got plenty of it), prefill the filesystem cache with the kicad sources > and your .ccache folder using vmtouch. In practice I found ccache not very useful

Re: [Kicad-developers] Speed up building?

2014-07-25 Thread Martin Janitschke
On 25.07.2014 11:04, Lorenzo Marcantonio wrote: > On Fri, Jul 25, 2014 at 08:59:23AM +, Mário Luzeiro wrote: >> Hello, >> Is is possible speed up building (in linux) some how? (without to buy a >> faster computer) >> It looks it is not building using multiprocessor. > > make -j4 helps (substi

Re: [Kicad-developers] Speed up building?

2014-07-25 Thread Maciej Sumiński
On 07/25/2014 11:04 AM, Lorenzo Marcantonio wrote: On Fri, Jul 25, 2014 at 08:59:23AM +, Mário Luzeiro wrote: Hello, Is is possible speed up building (in linux) some how? (without to buy a faster computer) It looks it is not building using multiprocessor. make -j4 helps (substitute number

Re: [Kicad-developers] Speed up building?

2014-07-25 Thread Lorenzo Marcantonio
On Fri, Jul 25, 2014 at 08:59:23AM +, Mário Luzeiro wrote: > Hello, > Is is possible speed up building (in linux) some how? (without to buy a > faster computer) > It looks it is not building using multiprocessor. make -j4 helps (substitute number with processor numbers) > Also, every small c

[Kicad-developers] Speed up building?

2014-07-25 Thread Mário Luzeiro
Hello, Is is possible speed up building (in linux) some how? (without to buy a faster computer) It looks it is not building using multiprocessor. Also, every small change, it will took a lot of time by the linker to do its business. I do believe the only way would be implement dynamic objects or