On 13.11.2015 20:49, jp charras wrote:
> Le 12/11/2015 20:52, Mark Roszko a écrit :
>> Woops, my bad. They were going to remove poly2tri when removing
>> boost::polygon
>>
>> On Thu, Nov 12, 2015 at 2:50 PM, Mark Roszko wrote:
>>> From what I can recall, poly2tri was
Le 12/11/2015 20:52, Mark Roszko a écrit :
> Woops, my bad. They were going to remove poly2tri when removing boost::polygon
>
> On Thu, Nov 12, 2015 at 2:50 PM, Mark Roszko wrote:
>> From what I can recall, poly2tri was intended as the replacement for
>> boost::polygon.
>>
Woops, my bad. They were going to remove poly2tri when removing boost::polygon
On Thu, Nov 12, 2015 at 2:50 PM, Mark Roszko wrote:
> From what I can recall, poly2tri was intended as the replacement for
> boost::polygon.
>
> On Thu, Nov 12, 2015 at 2:37 PM, Mário Luzeiro
From what I can recall, poly2tri was intended as the replacement for
boost::polygon.
On Thu, Nov 12, 2015 at 2:37 PM, Mário Luzeiro wrote:
> Hello all,
>
> I notice that there is a poly2tri library in polygon/poly2tri/ folder of
> kicad but it is not used.
> I would like to use
Hello all,
I notice that there is a poly2tri library in polygon/poly2tri/ folder of kicad
but it is not used.
I would like to use it in the 3d render (instead of using the openGL uggly
tesselator)
Are you plan to keep the poly2tri there? It will help me :)
Mario "KammutierSpule" Luzeiro
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