- Original Message -
> From: jp charras
> To: Cirilo Bernardo ;
> "kicad-developers@lists.launchpad.net"
> Cc:
> Sent: Wednesday, January 8, 2014 6:31 AM
> Subject: Re: [Kicad-developers] various patches
>
> Le 04/01/2014 08:26, Cirilo Bernardo a
Le 04/01/2014 08:26, Cirilo Bernardo a écrit :
> - Original Message -
>
>
> export_vrml.patch : Improved VRML export; includes more
>> realistic
coloring scheme, zone fills, improved eye candy. This patch is better
>> than the
patch I previously posted here; thi
- Original Message -
> From: jp charras
> To: Cirilo Bernardo ;
> "kicad-developers@lists.launchpad.net"
> Cc:
> Sent: Friday, January 3, 2014 6:53 PM
> Subject: Re: [Kicad-developers] various patches
>
> Le 02/01/2014 22:33, Cirilo Bernardo a
- Original Message -
> From: Brian Sidebotham
> To: Cirilo Bernardo
> Cc: Ki Cad Developers
> Sent: Saturday, January 4, 2014 1:41 AM
> Subject: Re: [Kicad-developers] various patches
>
> On 2 January 2014 03:27, Cirilo Bernardo
> wrote:
>
>> Hi fo
On 2 January 2014 03:27, Cirilo Bernardo wrote:
> Hi folks,
>
> I have put two sets of patches onto github for anyone to review or apply.
>
> The (bzr) patches:
> export_idf3.patch : Adds basic IDF3 export (board and cutouts / holes only)
>
> export_vrml.patch : Improved VRML export; include
Le 02/01/2014 22:33, Cirilo Bernardo a écrit :
> - Original Message -
>
>> From: jp charras
>> To: kicad-developers@lists.launchpad.net
>> Cc:
>> Sent: Thursday, January 2, 2014 8:29 PM
>> Subject: Re: [Kicad-developers] various patches
>>
>&
- Original Message -
> From: Wayne Stambaugh
> To: kicad-developers@lists.launchpad.net
> Cc:
> Sent: Friday, January 3, 2014 7:07 AM
> Subject: Re: [Kicad-developers] various patches
>
> On 1/1/2014 10:27 PM, Cirilo Bernardo wrote:
>> Hi folks,
>>
&g
- Original Message -
> From: jp charras
> To: kicad-developers@lists.launchpad.net
> Cc:
> Sent: Thursday, January 2, 2014 8:29 PM
> Subject: Re: [Kicad-developers] various patches
>
> Le 02/01/2014 04:27, Cirilo Bernardo a écrit :
>> Hi folks,
>>
&g
On 1/1/2014 10:27 PM, Cirilo Bernardo wrote:
> Hi folks,
>
> I have put two sets of patches onto github for anyone to review or apply.
>
> The (bzr) patches:
> export_idf3.patch : Adds basic IDF3 export (board and cutouts / holes only)
>
> export_vrml.patch : Improved VRML export; includes
Le 02/01/2014 04:27, Cirilo Bernardo a écrit :
> Hi folks,
>
> I have put two sets of patches onto github for anyone to review or apply.
>
> The (bzr) patches:
> export_idf3.patch : Adds basic IDF3 export (board and cutouts / holes only)
>
> export_vrml.patch : Improved VRML export; includ
Hi folks,
I have put two sets of patches onto github for anyone to review or apply.
The (bzr) patches:
export_idf3.patch : Adds basic IDF3 export (board and cutouts / holes only)
export_vrml.patch : Improved VRML export; includes more realistic coloring
scheme, zone fills, improved eye ca
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