mark ryan wrote:
If i use the following tc command, where do i set the speed limit for
the outbound ftp traffic?
Mark
On Sun, 2004-02-08 at 02:35, Corey Hickey wrote:
mark ryan wrote:
Is there a way to apply wondershaper w/ htb to a port range?
I have a ftp server on port 65432 and
This is still not working correctly. Wondershaper + htb by itself
limits everything to the speed specified in the config.
I only want to limit my ftp upload speed.
I tried the suggestion below, but either I am not doing it right or it
doesnt work correctly.
I only want to limit ports
Is there a way to apply wondershaper w/ htb to a port range?
I have a ftp server on port 65432 and passive ports 5-6.
Is there a way to set a range? or do they have to be individually
listed?
The following doesnt seem to work:
# low priority source ports
NOPRIOPORTSRC=65432,
I got wshaper.htb working.however I have 1 question.
How can i limit just ftp server traffic?
I have ftp server on port 21 with passive ports of 5-6.
I currently have wondershaper with htb working on my routerbut im afraid
that it is also affecting all of my send trafficnot
On Wednesday 28 May 2003 04:07, Paul Suela wrote:
Sir,
Thanks for the wondershaper utility!
It has improved the response time for my ssh connections to my home
server whenever i need to access it from the Internet.
However, is there a way to setup a bandwidth, say 10kbits/sec (i only
have
Believe L7 filtering matches kaaza. http://l7.sourceforge.net.
Mohan
On Wednesday 28 May 2003 04:07, Paul Suela wrote:
Sir,
Thanks for the wondershaper utility!
It has improved the response time for my ssh connections to my home
server whenever i need to access it from the Internet.
] wondershaper + htb prio + qdisc prio
On Mon, 30 Dec 2002 22:22:28 +0100, Tornado
[EMAIL PROTECTED] said:
this is what i try, beacouse i dont realy play the game, i generate
trafic to saturate the link, and ping from shell from an externat host
In which case, you should check if your
Hey there,
hello,
a friend of mine have this configuration:
10 x PC -- router/linux/rh8 -- ADSL Modem -- ISP
let's say that the bandwidth is: 5M and 800K
he does dc++ and counter-strike, so let's say the UP is full, and the
ping from the counter server is 300ms, the server cut the
Is it the ICMP ping (generated by the 'ping' tool), or do you mean when
you
play Counter-Strike, and you look at the players tab, that shows you're
lagged with 300ms?
by ping i meen the real ping program with icmp, i see that i could not
specify counterstrike to don't create
On Mon, 30 Dec 2002 22:22:28 +0100, Tornado
[EMAIL PROTECTED] said:
this is what i try, beacouse i dont realy play the game, i generate
trafic to saturate the link, and ping from shell from an externat host
In which case, you should check if your downstream is not chocking. Even
if
you
Hi,BRBRI think that imcp is not the solution. I've tested with mohaa
and that game uses an own sort of ping on a udp port (so via tcp and not
imcp)BRBRMaby u should check if counterstrike does that
too.BRBRRegards,BRAndreBRBRBRgt; hello,BRgt; BRgt; a
friend of mine have this configuration:BRgt;
Hi,(Sorry for the repost last post was screwed up by my
emailclient)I think that imcp is not the solution. I've tested
with mohaa and that game uses an own sort of ping on a udp port (so via
tcp and not imcp)Maby u should check if counterstrike does that
too.Regards,Andre hello, a
friend of mine
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