Hi Ben
the picture ring is perfect, but the idea I had in the beginning based
on your example, to change the whole screen at the same time is not
feasible.
I need to have also controls on the Screen.
the question is how can I take the frame( the sunken frame around it)
out of the picture ring to
I need to have also controls on the Screen.
the question is how can I take the frame( the sunken frame around it)
out of the picture ring to make it blend with the rest of the screen?
if I can achieve this I can just put a pic. ring for each of the
valves and switchs independent of each
Hi greg
I am not able to make the border transparent, I tryed what you and Ben
said and I can not change it...
am I missing something?
regards
Luis
The Picture Ring comes in two flavors.
6i and classic.
The 6i version has shading.
THe clasic does not, and its border can be colored transparent. It can
be found under the Classic Controls Pallete.
Ben
thanks Ben that was what I needed
regards
Luis
6i and classic.
The 6i version has shading.
THe clasic does not, and its border can be colored transparent. It can
be found under the Classic Controls Pallete.
It is easier to color the border of the classic control transparent, but
just to be clear, it is possible to color the 3D one
Hi Dr Berns
I tryed to work withthe picture VIs but the help on them is not the
best...
They seem to be the ideal solution for my problem can you direct me to
some example code ?
thanks for your help.
regards
Luis
HI LuisM,
Go with George's suggestion. The techniques outlined by George Zou
were used in the demo I posted here
http://exchange.ni.com/servlet/ProcessRequest?RHIVEID=101RPAGEID=137HOID=506500050014570100HTHREAD=87828UCATEGORY_0=_49_%24_6_UCATEGORY_S=0
In that example I used about
I Ben
the extension of this file is .llb, is this a valid LabView extension
?
I will try this method and see if I can get it going.
my approach to this was to build a main VI with the main schematic
drawing of the system and then use sub VIs to just change the valves
and switchs but the idea of
A .llb is a library for LV.
I usualy avoid /llb's but that example was intended for demonstrating
dynamic instanciation of VI's. That meant I had to make sure all the
support file where present to work correctly. The .llb was just a
convienent way of solving the problem when I posted the example.
Hello Luis:
Have you tried working on Picture Control VIs? Since custom controls
can really just give you a two state output better or flexible
toolkits are what you need to fulfill your requirement of animated
multisequence action. Another approach is to shoot your valve in
sequence using an
You can use a pict ring indicator. It's on ring/enum palette.
Put a pict ring control on your front panel, then from menu bar,
select Edit - import picture from file, to import your image. Right
click on the pict ring, select import picture. Repeat 6 times.
Then change control to indictor.
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