Re: [Lazarus] opengl

2008-03-10 Thread Andrea Mauri
> The gtk1 implementation uses get_xvisualinfo to retrieve an unspecific > visual. The gtk2 implementation uses glXChooseVisual, which takes a > filter. The default filter is to search for a double buffered, RGBA > visual with stencil buffer. Maybe mesa does not provide such a visual. > I added an

Re: [Lazarus] IDE/LCL

2008-03-10 Thread Mattias Gärtner
Zitat von Bogusław Brandys <[EMAIL PROTECTED]>: > ik wrote: > > On Mon, Mar 10, 2008 at 4:12 PM, Paul Ishenin <[EMAIL PROTECTED]> wrote: > >> Leonardo M. Ramé wrote: > >> >> Sorry, we dont have telepathy abilities... > >> >> > >> > > >> > Can you add telepathy abilities to the next Lazarus v

Re: [Lazarus] IDE/LCL

2008-03-10 Thread Leonardo M. Ramé
I found it's added to future plans for versión 3.0: future plans Bogusław Brandys escribió: > ik wrote: > >> On Mon, Mar 10, 2008 at 4:12 PM, Paul Ishenin <[EMAIL PROTECTED]> wrote: >> >>> Leonardo M. Ramé wrote: >>> >> Sorry, we dont have telepa

Re: [Lazarus] IDE/LCL

2008-03-10 Thread Bogusław Brandys
ik wrote: > On Mon, Mar 10, 2008 at 4:12 PM, Paul Ishenin <[EMAIL PROTECTED]> wrote: >> Leonardo M. Ramé wrote: >> >> Sorry, we dont have telepathy abilities... >> >> >> > >> > Can you add telepathy abilities to the next Lazarus version? >> > >> > That would be great! >> > >> This is for Ma

Re: [Lazarus] IDE/LCL

2008-03-10 Thread Chris Kirkpatrick
The correct way to make this request is to submit a bug report. Chris Leonardo M. Ramé wrote: >> Sorry, we dont have telepathy abilities... >> > > Can you add telepathy abilities to the next Lazarus version? > > That would be great! > > Leonardo. >

Re: [Lazarus] IDE/LCL

2008-03-10 Thread ik
On Mon, Mar 10, 2008 at 4:12 PM, Paul Ishenin <[EMAIL PROTECTED]> wrote: > Leonardo M. Ramé wrote: > >> Sorry, we dont have telepathy abilities... > >> > > > > Can you add telepathy abilities to the next Lazarus version? > > > > That would be great! > > > This is for Mattias - he is our inn

Re: [Lazarus] IDE/LCL

2008-03-10 Thread Damien Gerard
Le Mar 10, 2008 à 2:42 PM, Damien Gerard a écrit : > > Le Mar 10, 2008 à 2:21 PM, Paul Ishenin a écrit : > >> Damien Gerard wrote: >>> I may have a stupid question. >>> Lazarus is compiled with Win32/Unicode. My App too. When you design >>> your form (TNoteBook,TSpeedButton,TListView...) all perf

Re: [Lazarus] IDE/LCL

2008-03-10 Thread Paul Ishenin
Leonardo M. Ramé wrote: >> Sorry, we dont have telepathy abilities... >> > > Can you add telepathy abilities to the next Lazarus version? > > That would be great! > This is for Mattias - he is our innovation manager. Best regards, Paul Ishenin. _

Re: [Lazarus] IDE/LCL

2008-03-10 Thread Damien Gerard
Le Mar 10, 2008 à 2:21 PM, Paul Ishenin a écrit : > Damien Gerard wrote: >> I may have a stupid question. >> Lazarus is compiled with Win32/Unicode. My App too. When you design >> your form (TNoteBook,TSpeedButton,TListView...) all perfectly work. >> (means all components are properly displayed).

Re: [Lazarus] IDE/LCL

2008-03-10 Thread Leonardo M. Ramé
> Sorry, we dont have telepathy abilities... Can you add telepathy abilities to the next Lazarus version? That would be great! Leonardo. ___ Lazarus mailing list Lazarus@lazarus.freepascal.org http://www.lazarus.freepascal.org/mailman/listinfo/lazarus

Re: [Lazarus] IDE/LCL

2008-03-10 Thread Paul Ishenin
Damien Gerard wrote: > I may have a stupid question. > Lazarus is compiled with Win32/Unicode. My App too. When you design > your form (TNoteBook,TSpeedButton,TListView...) all perfectly work. > (means all components are properly displayed). But at the runtime > there always are problems when

Re: [Lazarus] Conditional breakpoints

2008-03-10 Thread Paul Ishenin
Arí Ricardo Ody wrote: > I'm debugging a FPC progrm using Lazarus as suggested by mr. Felipe. > > Two questions: > > 1. The evaluate dialog doesn't permit use expressions as its > arguments, does it? > > 2. Is there conditional breakpoints under linux? > > Thanks in advance > 1. There is no dif

[Lazarus] IDE/LCL

2008-03-10 Thread Damien Gerard
I may have a stupid question. Lazarus is compiled with Win32/Unicode. My App too. When you design your form (TNoteBook,TSpeedButton,TListView...) all perfectly work. (means all components are properly displayed). But at the runtime there always are problems when displaying. I thought it was

[Lazarus] Conditional breakpoints

2008-03-10 Thread Arí Ricardo Ody
I'm debugging a FPC progrm using Lazarus as suggested by mr. Felipe. Two questions: 1. The evaluate dialog doesn't permit use expressions as its arguments, does it? 2. Is there conditional breakpoints under linux? Thanks in advance Ricardo ___ Laza

Re: [Lazarus] SynEdit

2008-03-10 Thread Damien Gerard
Le Mar 10, 2008 à 11:46 AM, Vincent Snijders a écrit : > Damien Gerard schreef: >> Hi ! >> >> I have a strange behavior when using TSynEdit. Espacially when >> loading >> a Lua Script from a file (other I don't know). >> All lines numbers are wrong. >> >> Screenshot : http://ftn.shikami.org/mis

Re: [Lazarus] SynEdit

2008-03-10 Thread Mattias Gärtner
Zitat von Damien Gerard <[EMAIL PROTECTED]>: > > Hi ! > > I have a strange behavior when using TSynEdit. Espacially when loading > a Lua Script from a file (other I don't know). > All lines numbers are wrong. They are not wrong. You just don't see the last number. The 'gutter' must be enlarged. D

Re: [Lazarus] SynEdit

2008-03-10 Thread Vincent Snijders
Damien Gerard schreef: > Hi ! > > I have a strange behavior when using TSynEdit. Espacially when loading > a Lua Script from a file (other I don't know). > All lines numbers are wrong. > > Screenshot : http://ftn.shikami.org/misc/Lazarus/synEdit.jpg The line number seem correct to me, only the

[Lazarus] SynEdit

2008-03-10 Thread Damien Gerard
Hi ! I have a strange behavior when using TSynEdit. Espacially when loading a Lua Script from a file (other I don't know). All lines numbers are wrong. If I manually type into the SynEdit it works well. When I load my file, it is like the attached screenshot. I guess I do something wrong. He

Re: [Lazarus] Error while compile with LCL_PLATFORM=fpgui

2008-03-10 Thread Graeme Geldenhuys
On 10/03/2008, dayat <[EMAIL PROTECTED]> wrote: > While compiling lazarus with fpgui platform, I have got the error, you can > see the pic in > http://daeyath.wordpress.com/2008/03/10/building-lazarus-with-fpgui/ Hi, I'm not sure about your linking error. I would guess it's a FPC setup issue. Che