Re: [Lazarus] Easiest way to case strings

2009-03-24 Thread Florian Klaempfl
Alexander Klenin schrieb: On Tue, Mar 24, 2009 at 07:03, Marco van de Voort mar...@stack.nl wrote: Well, you can nearly impossibly miss the sliding slope there. First just strings, then hashing to speed it up, then wildcards, then demand for regex etc. This is generic argument applicable to

Re: [Lazarus] Easiest way to case strings

2009-03-24 Thread Alexander Klenin
On Tue, Mar 24, 2009 at 22:40, Florian Klaempfl flor...@freepascal.org wrote: Alexander Klenin schrieb: You can rant about it if we reject a patch adding case with strings ;) I'am quite sure, a good patch (clear definition of the scope, support for all string types, clear definition how the

Re: [Lazarus] Easiest way to case strings

2009-03-24 Thread Florian Klaempfl
Alexander Klenin schrieb: On Tue, Mar 24, 2009 at 22:40, Florian Klaempfl flor...@freepascal.org wrote: Alexander Klenin schrieb: You can rant about it if we reject a patch adding case with strings ;) I'am quite sure, a good patch (clear definition of the scope, support for all string

Re: [Lazarus] Mac OS X or iPhone applications created with Lazarus

2009-03-24 Thread Felipe Monteiro de Carvalho
On Tue, Mar 24, 2009 at 2:01 PM, Bee bee.ogra...@gmail.com wrote: I can provide better screenshot of Lazarus (9.27) running on Mac (10.5.6), if you want. Please do it. The wiki is exactly to provide an easy way for people to contribute. I believe there wouldn't many people like to write code

Re: [Lazarus] bitmap fonts on lazopenglcontext

2009-03-24 Thread Lord Satan
On Mon, 23 Mar 2009 15:25:30 +0100 Andrea Mauri andrea.mauri...@gmail.com wrote: Dear all, I am using lazopenglcontext and I need to write some characters on it. How can I do it? How can I add bitmap fonts to my openglcontext? Do not use bitmap fonts. Create a font texture and draw alpha

Re: [Lazarus] bitmap fonts on lazopenglcontext

2009-03-24 Thread Andrea Mauri
how can I do that? andrea Lord Satan ha scritto: On Mon, 23 Mar 2009 15:25:30 +0100 Andrea Mauri andrea.mauri...@gmail.com wrote: Dear all, I am using lazopenglcontext and I need to write some characters on it. How can I do it? How can I add bitmap fonts to my openglcontext? Do

[Lazarus] Alternatives available to zlibex (from delphi) under Lazarus

2009-03-24 Thread e...@free.fr
Hello, I used to have a delphi program that relies on expanding files encoded in a gzip looking format with some methods that uses zlibex. The files are w3g files, the replay format that warcraft III uses for storing the data of a given game, they are stored with zlib, I am quoting the

Re: [Lazarus] bitmap fonts on lazopenglcontext

2009-03-24 Thread Lord Satan
On Tue, 24 Mar 2009 21:39:41 +0100 Andrea Mauri andrea.mauri...@gmail.com wrote: how can I do that? I cannot teach you OpenGL font handling on this list as this is an OpenGL problem and not specific or even related to Lazarus. But you may want to take a look at this page:

[Lazarus] About Simple Application(Test) for PDA

2009-03-24 Thread Allies Xposs
For All Member Lazarus..   I am New Bie lazarus, I am Try develop with Lazarus simple application (1 form, 2 Button and 1 PageControl). after Build, ExeFile have 9 MB (What is big Capacity ?) and i am try run at PDA O2 Atom Black show Message attention ... Can Make Harm Your Device...   I am