[Lazarus] OCX / ActiveX

2009-04-13 Thread Robert
is there any possibility to use an ActiveX component from Lazarus on Windows - at least low level. Any HOW-TO / example? Its about a hardware driver which is only accessible through an ActiveX DLL. ___ Lazarus mailing list

Re: [Lazarus] Free Pascal version 2.2.4 released

2009-04-13 Thread Chris37
Joost van der Sluis a écrit : Op maandag 13-04-2009 om 11:04 uur [tijdzone +1100], schreef Alexander Klenin: On Mon, Apr 13, 2009 at 03:19, Joost van der Sluis jo...@cnoc.nl wrote: The Free Pascal team is pleased to announce that version 2.2.4 has been released and is available for

Re: [Lazarus] Free Pascal version 2.2.4 released

2009-04-13 Thread Joost van der Sluis
Op maandag 13-04-2009 om 11:04 uur [tijdzone +1100], schreef Alexander Klenin: On Mon, Apr 13, 2009 at 03:19, Joost van der Sluis jo...@cnoc.nl wrote: The Free Pascal team is pleased to announce that version 2.2.4 has been released and is available for download for all major platforms:

[Lazarus] Clear font backgrounds

2009-04-13 Thread Dave Coventry
Hi, I'm using Image1.Convas.TextOut and I need the font background to be clear. Does anyone know how to achieve this? Thanks, Dave Coventry ___ Lazarus mailing list Lazarus@lazarus.freepascal.org

Re: [Lazarus] Free Pascal version 2.2.4 released

2009-04-13 Thread Benito van der Zander
Hi, is there a fpc download which has the same structure like the fpc the Lazarus installer has? The binary package doesn't contain the rtl source (which seems to be necessary for code completion) And the source package also contains the source of the compiler which isn't actually needed.

[Lazarus] Interesting TextMate and RedCar feature

2009-04-13 Thread ik
Hello, RedCar and TextMate have interesting feature: Lets say I change the name of a function, class, variable etc... So every place that reference to that symbol that I have changed, changed while I type the new name according to my changes. It's better then choosing only to rename something

Re: [Lazarus] Clear font backgrounds

2009-04-13 Thread Martin Friebe
Dave Coventry wrote: Hi, I'm using Image1.Convas.TextOut and I need the font background to be clear. Does anyone know how to achieve this? uses LCLType, LCLIntf; SetBkMode(Image1.Canvas.Handle, TRANSPARENT); You may have to use LCLIntf.ExtTextOut() Best Regards Martin

Re: [Lazarus] Notes on 'remove unused units' codetool

2009-04-13 Thread Lee Jenkins
Alexander Klenin wrote: On Sun, Apr 12, 2009 at 16:26, Mattias Gaertner nc-gaert...@netcologne.de wrote: I am not sure how hard it is to implement, I know a good IDE. I do not understand. What IDE? I think Mattias was referring to the the Lazarus IDE ;) -- Warm Regards, Lee

Re: [Lazarus] Clear font backgrounds

2009-04-13 Thread Dave Coventry
Hi Martin, Thanks for the response. 2009/4/13 Martin Friebe laza...@mfriebe.de: uses LCLType, LCLIntf;  SetBkMode(Image1.Canvas.Handle,  TRANSPARENT); Yes, I do seem to have these functions. You may have to use  LCLIntf.ExtTextOut() I'm not sure I understand. Do you mean

Re: [Lazarus] Clear font backgrounds

2009-04-13 Thread Martin Friebe
Dave Coventry wrote: Hi Martin, Thanks for the response. 2009/4/13 Martin Friebe laza...@mfriebe.de: uses LCLType, LCLIntf; SetBkMode(Image1.Canvas.Handle, TRANSPARENT); Yes, I do seem to have these functions. You may have to use LCLIntf.ExtTextOut() I'm not sure

Re: [Lazarus] Clear font backgrounds

2009-04-13 Thread Dave Coventry
2009/4/13 Martin Friebe laza...@mfriebe.de: After SetBKMode try to output text as usual, eg with: Image1.Canvas.TextOut().  (or whatever it is, I don't recall exactly) This may already work, I haven't tried it No, it doesn't, I'm afraid. What I have used is:  dc := Canvas.Handle;  

Re: [Lazarus] Clear font backgrounds

2009-04-13 Thread Dave Coventry
2009/4/13 Martin Friebe laza...@mfriebe.de: After SetBKMode try to output text as usual, eg with: Image1.Canvas.TextOut().  (or whatever it is, I don't recall exactly) This may already work, I haven't tried it No, it doesn't, I'm afraid. What I have used is:  dc := Canvas.Handle;