is there any possibility to use an ActiveX component from Lazarus
on Windows - at least low level. Any HOW-TO / example?
Its about a hardware driver which is only accessible through an
ActiveX DLL.
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Joost van der Sluis a écrit :
Op maandag 13-04-2009 om 11:04 uur [tijdzone +1100], schreef Alexander
Klenin:
On Mon, Apr 13, 2009 at 03:19, Joost van der Sluis jo...@cnoc.nl wrote:
The Free Pascal team is pleased to announce that version 2.2.4 has been
released and is available for
Op maandag 13-04-2009 om 11:04 uur [tijdzone +1100], schreef Alexander
Klenin:
On Mon, Apr 13, 2009 at 03:19, Joost van der Sluis jo...@cnoc.nl wrote:
The Free Pascal team is pleased to announce that version 2.2.4 has been
released and is available for download for all major platforms:
Hi,
I'm using Image1.Convas.TextOut and I need the font background to be clear.
Does anyone know how to achieve this?
Thanks,
Dave Coventry
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Hi,
is there a fpc download which has the same structure like the fpc the
Lazarus installer has?
The binary package doesn't contain the rtl source (which seems to be
necessary for code completion)
And the source package also contains the source of the compiler which
isn't actually needed.
Hello,
RedCar and TextMate have interesting feature:
Lets say I change the name of a function, class, variable etc...
So every place that reference to that symbol that I have changed, changed
while I type the new name according to my changes.
It's better then choosing only to rename something
Dave Coventry wrote:
Hi,
I'm using Image1.Convas.TextOut and I need the font background to be clear.
Does anyone know how to achieve this?
uses LCLType, LCLIntf;
SetBkMode(Image1.Canvas.Handle, TRANSPARENT);
You may have to use LCLIntf.ExtTextOut()
Best Regards
Martin
Alexander Klenin wrote:
On Sun, Apr 12, 2009 at 16:26, Mattias Gaertner
nc-gaert...@netcologne.de wrote:
I am not sure how hard it is to implement,
I know a good IDE.
I do not understand. What IDE?
I think Mattias was referring to the the Lazarus IDE ;)
--
Warm Regards,
Lee
Hi Martin, Thanks for the response.
2009/4/13 Martin Friebe laza...@mfriebe.de:
uses LCLType, LCLIntf;
SetBkMode(Image1.Canvas.Handle, TRANSPARENT);
Yes, I do seem to have these functions.
You may have to use LCLIntf.ExtTextOut()
I'm not sure I understand.
Do you mean
Dave Coventry wrote:
Hi Martin, Thanks for the response.
2009/4/13 Martin Friebe laza...@mfriebe.de:
uses LCLType, LCLIntf;
SetBkMode(Image1.Canvas.Handle, TRANSPARENT);
Yes, I do seem to have these functions.
You may have to use LCLIntf.ExtTextOut()
I'm not sure
2009/4/13 Martin Friebe laza...@mfriebe.de:
After SetBKMode try to output text as usual, eg with:
Image1.Canvas.TextOut(). (or whatever it is, I don't recall exactly)
This may already work, I haven't tried it
No, it doesn't, I'm afraid.
What I have used is:
dc := Canvas.Handle;
2009/4/13 Martin Friebe laza...@mfriebe.de:
After SetBKMode try to output text as usual, eg with:
Image1.Canvas.TextOut(). (or whatever it is, I don't recall exactly)
This may already work, I haven't tried it
No, it doesn't, I'm afraid.
What I have used is:
dc := Canvas.Handle;
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