I've been working on actually finishing Bare Game version 2. This evening I
created another example program and thought some of you might want to view
it.
It's a procedural terrain generation example. You can view a small screen
capture of it at this page:
https://www.getlazarus.org/videos/barete
On 2017-07-13 07:22, Ondrej Pokorny via Lazarus wrote:
OXml can do that for Lazarus (it's my commercial project):
http://www.kluug.net/oxml.php
Well done.
One small note...
On that page it mentions "OXml supports Lazarus 1.0 and newer on all
platforms (tested Win32, Win64, Linux, MacOSX)
On Thu, 13 Jul 2017, Graeme Geldenhuys via Lazarus wrote:
On 2017-07-13 06:54, Michael Van Canneyt via Lazarus wrote:
I have put this little snippet of text aside, so I can use it for future
reference ;)
Yeah, knowing this list [nobody here ever forgets], that is something
that going to bi
On 2017-07-13 06:54, Michael Van Canneyt via Lazarus wrote:
I have put this little snippet of text aside, so I can use it for future
reference ;)
Yeah, knowing this list [nobody here ever forgets], that is something
that going to bite me in the a** at some point. :)
Regards,
Graeme
--
___