That's more a hack then a solution, and the real solution is simple and
also works outside Lazarus: place the fpc.cfg in ~/experiments/etc,
~/development/etc etc, as already suggested by Ingo. Or, even better,
just alongside the compiler-executable. You can call 'fpc -v
yes, fixed :-)
... you are right: some(!!) icons were missing!
Am 09.05.2018 um 13:45 schrieb Ondrej Pokorny via Lazarus:
On 09.05.2018 12:44, Landmesser John via Lazarus wrote:
no component icons anymore with
Lazarus 1.9.0 r57870 FPC 3.0.4 i386-win32-win32/win64
Example ZeosLib, fpspread
On 09/05/18 10:45, Joost van der Sluis via Lazarus wrote:
Op 08-05-18 om 13:46 schreef Giuliano Colla via Lazarus:> E.G. you may
have a full tree (fpc+Lazarus) in ~/development/ another > one in
~/production and a third one in ~/experiments. The main trick, as > far
as fpc is concerned, is to h
On 09.05.2018 12:44, Landmesser John via Lazarus wrote:
no component icons anymore with
Lazarus 1.9.0 r57870 FPC 3.0.4 i386-win32-win32/win64
Example ZeosLib, fpspreadsheet ...
reverted to 57860 and all icons are back
Fixed in r57871, if you mean "some component icons are not showing" and
n
no component icons anymore with
Lazarus 1.9.0 r57870 FPC 3.0.4 i386-win32-win32/win64
Example ZeosLib, fpspreadsheet ...
reverted to 57860 and all icons are back
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Op 08-05-18 om 13:46 schreef Giuliano Colla via Lazarus:
E.G. you may have a full tree (fpc+Lazarus) in ~/development/ another
one in ~/production and a third one in ~/experiments. The main trick, as
far as fpc is concerned, is to have as fpc executable an fpc.sh (a name
which is accepted by La